Search found 9 matches

by TheRenegade
Mon Sep 02, 2019 5:00 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 407874

Re: [MOD 0.17+] Industrial Revolution (WIP)

I have to say, I am really looking forward to this mod being released. I got halfway through a Krastorio game at the start of the summer. Due to the summer it has fallen fallow. I was debating whether to pick it up again, or start a new game. Now I really want to add Industrial Revolution, because ...
by TheRenegade
Thu Aug 29, 2019 5:03 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 407874

Re: [MOD 0.17+] Industrial Revolution (WIP)

Quick quest for you Deadlock989, are you including any of your other mods in IR by default? Or will it be a "choose your own adventure" in picking which of your mods someone wants to play with?
by TheRenegade
Wed Aug 28, 2019 6:05 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 407874

Re: [MOD 0.17+] Industrial Revolution (WIP)

How nicely will Industrial Revolution and Krastorio play together? Will you be changing Krastorio recipes to include your new components? What will happen to "duplicate" items? Both add new turrents, gears and what not. Linver, co-author of Krastorio, did 98% of the compatibility work for...
by TheRenegade
Wed Aug 28, 2019 5:39 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 407874

Re: [MOD 0.17+] Industrial Revolution (WIP)

.... now officially supported and integrated, along with Krastorio (thanks to Linver) ...... I found Krastorio as I wanted a more in-depth game than vanilla offered, but didn't want to get crazy like Angels/Bobs, so to that end, I love Krastorio. From the looks of your mod it should compliment it n...
by TheRenegade
Mon May 23, 2016 12:35 am
Forum: 5dim's mod
Topic: Ideas and suggestions
Replies: 39
Views: 35891

Re: Ideas and suggestions

I'm n ot sure I understand - did you try to just run the RSO with 5dim and it doesn't work or you would like to tweak things in some way? The very first time I tried 5dim WITHOUT RSO I found the new ores WAY to plentiful and I was constantly seeking out copper/iron and I was drowning in all the new...
by TheRenegade
Thu May 12, 2016 11:06 pm
Forum: 5dim's mod
Topic: Ideas and suggestions
Replies: 39
Views: 35891

Re: Ideas and suggestions

Just finishing my 1st complete play through (3rd partial) using all the 5dim mods and wanted to toss out some ideas - I feel the faster belts should be using some of the exotic ores/plates. Makes sense to me that in order to get faster you need to use Alum plates over steel, and zinc/alum gear wheel...
by TheRenegade
Fri Apr 29, 2016 3:02 am
Forum: Mods
Topic: [MOD 0.12.x] Reverse Factory
Replies: 32
Views: 51475

Re: [MOD 0.12.x] Reverse Factory

Is there any way to easier reduce the amount of materials one gets back from recycling things? I'm kinda in the mindset that I should be getting 50% of the materials back from recycling, is there something I can change in a config to do this? Oh and this. True, its only annoying if you are sitting t...
by TheRenegade
Sun Apr 24, 2016 6:47 pm
Forum: 5dim's mod
Topic: Ideas and suggestions
Replies: 39
Views: 35891

Re: Ideas and suggestions

I'm just working through my first playthrough with the 5dim mod pack and my real only suggest would be this Make the new ore types spawn in smaller/rarer patches. Right now I have very little Copper/Iron around my base, but have 3 or 4 tin deposits that are easily two or three times the size as any ...
by TheRenegade
Sat Apr 16, 2016 8:11 pm
Forum: Resource Spawner Overhaul
Topic: Bug reports
Replies: 125
Views: 56172

Re: Bug reports

Hi, this isn't really a bug report, but i would like to ask if it's possible to get support for the new 5Dim ores mod? Not allowed to post links yet, but you should be able to find it on their website (5dimmod) (Their forum post isn't updated with Ores yet) I can take a look - I'd rather wait till ...

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