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- Fri Dec 27, 2024 12:45 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.28] Crash upon network packet loss, while the game was paused
- Replies: 5
- Views: 487
[2.0.28] Crash following multiplayer disconnect (updatePauseButtonEnabled)
4107.914 Info ClientMultiplayerManager.cpp:873: Disconnect notification for peer (32) 4168.199 Error MainLoop.cpp:1435: Exception at tick 5876416: Sendto (IP ADDR:({46.235.224.208:34197})) failed (49: Can't assign requested address) 4168.199 Error ClientMultiplayerManager.cpp:85: MultiplayerManager...