Search found 3 matches
- Sat Jan 04, 2025 7:52 am
- Forum: Pending
- Topic: Setting enabled to false on a textbox widget with an icon selector doesn't disable the selector
- Replies: 1
- Views: 114
Setting enabled to false on a textbox widget with an icon selector doesn't disable the selector
As title. The selector visually appears to be disabled, however it may still be clicked, and choosing an icon will modify the text. I believe the button should simply be non-functional if the widget is disabled. The popup should also be force closed if it was already opened when the widget became ...
- Sat Dec 28, 2024 12:45 pm
- Forum: Implemented mod requests
- Topic: combinator_description not accessible on ghosts
- Replies: 3
- Views: 362
Re: combinator_description not accessible on ghosts
still an issue, would very much appreciate a fix
- Mon Dec 23, 2024 12:25 pm
- Forum: Modding interface requests
- Topic: Allow merging undo/redo actions within create/destroy event handlers
- Replies: 0
- Views: 102
Allow merging undo/redo actions within create/destroy event handlers
When calling LuaSurface.create_entity or LuaEntity.destroy, we are able to pass the arguments player and optionally item_index to have the actions added to the undo/redo stack. However, in the common case where these methods are being called within the various on_built or on_mined event handlers ...