Think you may have been correct. Still dont think it is a hardware issue.
Cloned the VM to a new node (separate hardware) and still had the same issue.
Recreated the VM from scratch and copied the save and it seems stable so far.
Guessing that there is something broken in the OS that was causing the ...
Search found 7 matches
- Fri Dec 20, 2024 11:58 am
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
- Thu Dec 19, 2024 8:06 pm
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
Re: [2.0.23] Crash (ItemStack::getAmmoItem())
Interesting thought. I have multiple services and game servers running on the hardware all fine at this point.
Ill look at migrating the server and see if that helps.
Thank you
Ill look at migrating the server and see if that helps.
Thank you
- Thu Dec 19, 2024 7:41 pm
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
Re: [2.0.23] Crash (ItemStack::getAmmoItem())
Latest logs with crash.
It took significantly longer for the first crash this evening. Nothing specific that comes to mind that was similar in each case.
It took significantly longer for the first crash this evening. Nothing specific that comes to mind that was similar in each case.
- Thu Dec 19, 2024 6:38 pm
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
Re: [2.0.23] Crash (ItemStack::getAmmoItem())
Managed to get a desync report
- Wed Dec 18, 2024 5:05 pm
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
Re: [2.0.23] Error CrashHandler.cpp:641: Received SIGSEGV
Not sure if it is worth mentioning that this is a dedicated server running via docker: https://github.com/factoriotools/factorio-docker
- Wed Dec 18, 2024 3:28 pm
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
Re: [2.0.23] Error CrashHandler.cpp:641: Received SIGSEGV
To reproduce I have been able to just idle and it crashes after a few minutes.
- Wed Dec 18, 2024 10:47 am
- Forum: 1 / 0 magic
- Topic: [2.0.23] Crash (ItemStack::getAmmoItem())
- Replies: 9
- Views: 940
[2.0.23] Crash (ItemStack::getAmmoItem())
Game crashing a few minutes after players join. No mods on current stable 2.0.23
Seems to rollback to the previous save even though it states that it has saved just before the crash (Info AppManagerStates.cpp:2095: Saving finished)
Please let me know if there is anything else I can share.
37347 ...
Seems to rollback to the previous save even though it states that it has saved just before the crash (Info AppManagerStates.cpp:2095: Saving finished)
Please let me know if there is anything else I can share.
37347 ...