Search found 7 matches
- Fri Jan 17, 2025 2:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
- Replies: 8
- Views: 428
Re: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
Thanks!, also the suggested workaround was working if I had uncommented the line in the config file but I had misread it, that's my bad
- Fri Jan 17, 2025 12:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
- Replies: 8
- Views: 428
Re: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
1000 didn't seem to be big enough it still managed to crash, but I'll hold off pasting blueprints so large, ty!
- Fri Jan 17, 2025 12:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
- Replies: 8
- Views: 428
Re: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
Seems to be from any "mass" rebuilding, cut and pasted a build I was working on and same instance happened again
- Fri Jan 17, 2025 7:34 am
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
- Replies: 8
- Views: 428
Re: [2.0.31] Crash when building a large blueprint
It has now happened even just pasting the smaller blueprint once
- Fri Jan 17, 2025 7:25 am
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
- Replies: 8
- Views: 428
[Donion] [2.0.31] Crash when building a large blueprint (SoundInstancePool::getInstanceWithLowerPriority)
1. What did you do? I originally was just cutting and pasting a large area to move it and was partway through it being dismantled and the new placed blueprint being built 2. What happened? The game crashed to desktop and the log didn't have anything I could find as to why it crashed 3. What did you ...
- Tue Dec 17, 2024 4:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [Lou]Recycler flips when using Upgrader Planner in blueprint
- Replies: 4
- Views: 450
Re: Recycler flips when using Upgrader Planner in blueprint
The blueprint in this book has a recycler that has been flipped, and applying the upgrade planner puts it back to its default position 0eNq9Wmty2jAQvot/WxkgmASu0ukwsr0YTWTJ1SNTpsMBeouerSfpyiQkTSje7Sj5BRbWp/1W+5T4UdQ6wuCUCdva2odi8+NlxBebL68e02+qseY07FVnpE5jRvZQbAoHzaHR4IpjWSjTwvdiMz9+LQswQQUFp1njw2Fr...
- Tue Dec 17, 2024 5:18 am
- Forum: Resolved Problems and Bugs
- Topic: [Lou]Recycler flips when using Upgrader Planner in blueprint
- Replies: 4
- Views: 450
[Lou]Recycler flips when using Upgrader Planner in blueprint
When upgrading some of my upcycling blueprints I noticed that converting my Common recyclers to Legendary in blueprints flipped the output slot to a different location then before Blueprint before using upgrade planner Screenshot (951).png Blueprint after using upgrade planner Screenshot (952).png T...