Search found 4 matches

by AdeptX8
Mon Dec 16, 2024 3:37 pm
Forum: Not a bug
Topic: [2.0.23] Recipes reset after saving
Replies: 5
Views: 451

Re: [2.0.23] Recipes reset after saving

You are both right. This behavior is logical, but I never thought about it and thought it was a bug.
This report can be closed. Sorry for wasting your time.
by AdeptX8
Sun Dec 15, 2024 4:38 pm
Forum: Not a bug
Topic: [2.0.23] Recipes reset after saving
Replies: 5
Views: 451

Re: [2.0.23] Recipes reset after saving

boskid wrote: Sun Dec 15, 2024 10:50 am Can you reproduce this without using editor?
No. This problem is only in the editor. I use it often. This problem is a little annoying.
by AdeptX8
Sun Dec 15, 2024 9:13 am
Forum: Not a bug
Topic: [2.0.23] Recipes reset after saving
Replies: 5
Views: 451

[2.0.23] Recipes reset after saving

Hello

In scenarios, when using parameterized blueprints, there is a problem with recipes, at least two (recycler and bacteria) do not have them. If you install manually, save the map and reload it, the recipes are reset.
Video 1: https://www.youtube.com/watch?v=61-cQm3AAbk
Video 2: https://www ...
by AdeptX8
Sun Dec 15, 2024 8:58 am
Forum: Minor issues
Topic: [2.0.23] Rail support not placed on partial foundation
Replies: 1
Views: 445

[2.0.23] Rail support not placed on partial foundation

Hello

In a normal game without mods, it is not always possible to install diagonal rail supports on the oil ocean of Fulgora. It has been experimentally established that if there is a foundation nearby, this can get this behavior.
Video: https://www.youtube.com/watch?v=iyxWa5ib6A0
Blueprint: https ...

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