Search found 7 matches

by fartmonger
Tue Dec 17, 2024 3:32 am
Forum: Not a bug
Topic: items carried out of passive provider chest, disappeared forever
Replies: 6
Views: 189

Re: items carried out of passive provider chest, disappeared forever

1770 hours, and they give me a new setting to play with and I manage to break it and confuse myself, I love it too
by fartmonger
Sun Dec 15, 2024 11:47 pm
Forum: Not a bug
Topic: items carried out of passive provider chest, disappeared forever
Replies: 6
Views: 189

Re: items carried out of passive provider chest, disappeared forever

Wellp I'm dumb, thank you.
It has also revealed that Factory Search isn't actually finding everything, especially inconsistent about quality items.
by fartmonger
Sun Dec 15, 2024 1:43 am
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.25] crash when deconstructing a power switch
Replies: 8
Views: 538

[boskid][2.0.25] crash when deconstructing a power switch

I tried to deconstruct a power switch on Fulgora, in remote view, and the game crashed. It's reproducible by opening this save and marking the power switch on screen for deconstruction. As soon as a bot picks it up, game crashes. If I manually disconnect the wires to it first then it's fine. Mostly ...
by fartmonger
Sat Dec 14, 2024 4:32 pm
Forum: Not a bug
Topic: items carried out of passive provider chest, disappeared forever
Replies: 6
Views: 189

Re: items carried out of passive provider chest, disappeared forever

saves attached before and after losing the items if that helps any, the "got items back" save is from the autosave a few min before it happened. Still haven't been able to reproduce.
by fartmonger
Sat Dec 14, 2024 3:50 pm
Forum: Not a bug
Topic: items carried out of passive provider chest, disappeared forever
Replies: 6
Views: 189

items carried out of passive provider chest, disappeared forever

Sorry, I wish I knew how to reproduce this. Making the report in case anyone else comes across this somehow or can figure out what I did. I had a passive provider chest that was holding a bunch of my high quality items, an inserter feeding it from my "lucky assembler" to make personal equi...
by fartmonger
Mon Dec 09, 2024 1:39 am
Forum: Ideas and Suggestions
Topic: Interrupt list should work like logistic groups list, not auto-delete
Replies: 1
Views: 106

Interrupt list should work like logistic groups list, not auto-delete

TL;DR Interrupts should be changed to work like logistic request groups, where deleting them is a separate action from removing them from a train/platform. What? Right now, clicking the X button on an interrupt will delete it completely, it can't be re-added if it was the last train/platform using ...

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