Search found 4 matches
- Wed Aug 27, 2025 11:09 am
- Forum: Not a bug
- Topic: [2.0.65] Game acts as if mouse button assigned to a modifier key is "held down" when it isn't
- Replies: 4
- Views: 549
Re: [2.0.65] Game acts as if mouse button assigned to a modifier key is "held down" when it isn't
It turns out the mouse model I use is not compatible with macOS, which was the cause of the issue.
- Mon Aug 25, 2025 4:07 pm
- Forum: Not a bug
- Topic: [2.0.65] Game acts as if mouse button assigned to a modifier key is "held down" when it isn't
- Replies: 4
- Views: 549
Re: [2.0.65] Game acts as if mouse button assigned to a modifier key is "held down" when it isn't
It is for sure a mac-specific issue, as I was using the same mouse and same software on my old windows laptop without any issues. I contacted logitech support and they said the adapter I'm using to connect my mouse to my mac might be the issue, but I used the adapter on my windows laptop and the ...
- Sun Aug 24, 2025 10:10 pm
- Forum: Not a bug
- Topic: [2.0.65] Game acts as if mouse button assigned to a modifier key is "held down" when it isn't
- Replies: 4
- Views: 549
[2.0.65] Game acts as if mouse button assigned to a modifier key is "held down" when it isn't
What did you do?
I am playing on macOS 15.6.1 and using a logitech G402 mouse with the logitech GHUB software. I assigned one of the side mouse buttons to a modifier key (any of shift, control, option, command) using the GHUB software. I pressed that side mouse button in game.
What happened ...
I am playing on macOS 15.6.1 and using a logitech G402 mouse with the logitech GHUB software. I assigned one of the side mouse buttons to a modifier key (any of shift, control, option, command) using the GHUB software. I pressed that side mouse button in game.
What happened ...
- Fri Dec 20, 2024 1:10 am
- Forum: Duplicates
- Topic: [2.0.27] Fast replacing a circuit-connected entity, then undoing, deletes the circuit connection
- Replies: 1
- Views: 189
[2.0.27] Fast replacing a circuit-connected entity, then undoing, deletes the circuit connection
What did you do?
1. Connect any entity to a circuit network.
2. Fast replace the entity with another entity (eg, fast inserter with bulk inserter)
3. Undo.
What happened?
The circuit connection is deleted.
What did you expect to happen instead?
The circuit connection should stay, ass undo should ...
1. Connect any entity to a circuit network.
2. Fast replace the entity with another entity (eg, fast inserter with bulk inserter)
3. Undo.
What happened?
The circuit connection is deleted.
What did you expect to happen instead?
The circuit connection should stay, ass undo should ...