Search found 9 matches

by katastic
Mon Dec 09, 2024 11:19 pm
Forum: Ideas and Requests For Mods
Topic: [Question] Music copyrights in mods
Replies: 5
Views: 293

Re: [Question] Music copyrights in mods

> For starter it violates the term of services of the mod portal which says Hmmm. But there are Starcraft mods out there too. BUT, if I was gonna upload a copyrighted music album, it definitely wouldn't be a public mod database. It'd be private friends only thing. Fair use covers small clips (seinfe...
by katastic
Mon Dec 09, 2024 11:16 pm
Forum: Balancing
Topic: Railguns were a disappointment
Replies: 12
Views: 917

Re: Railguns were a disappointment

I think i'm going to experiment with modding demolishers to either he surrounded by pods of smaller demolishers, or split into smaller ones when you shoot them. Maybe even, shooting one in the mid segment splits it into two like a crazed centipede. So if you're going to kill them, you should have ot...
by katastic
Mon Dec 09, 2024 11:10 pm
Forum: Modding help
Topic: Do turrets respect ammo_type->cooldown_modifier and range_modifier?
Replies: 0
Views: 67

Do turrets respect ammo_type->cooldown_modifier and range_modifier?

I've seen these fields used for nuke rockets but it appears, they have no effect when fired from turrets. Is this a bug, my mistake, or by-design? docs: https://lua-api.factorio.com/latest/types/AmmoType.html#range_modifier I was trying to have an ammo type that would have extended range for the mor...
by katastic
Thu Dec 05, 2024 6:18 pm
Forum: Balancing
Topic: Railguns were a disappointment
Replies: 12
Views: 917

Railguns were a disappointment

I haven't used them for asteroids, so this is separate from that. And I know, this is my subjective experience BUT: I had big demolishers on Vulcanus. I transport railguns down to try them out. I put down like 8 (3 rare, 2 uncommon). Railgun research is practically free at this point in the game so ...
by katastic
Thu Dec 05, 2024 1:57 am
Forum: Ideas and Suggestions
Topic: Timestamps on production?
Replies: 2
Views: 110

Re: Timestamps on production?

Sorry I really should have been more clear I meant buildings (belts, assemblers, etc), not items!
by katastic
Wed Dec 04, 2024 8:18 pm
Forum: Ideas and Suggestions
Topic: Timestamps on production?
Replies: 2
Views: 110

Timestamps on production?

It's really cool to see who placed an item and to see production charts. It would be really nice if the: last user: katastic field also included a timestamp of how many hours ago it was created. I love finding old stuff and going "how long ago did we do that???" and likewise, seeing someth...
by katastic
Tue Dec 03, 2024 1:41 am
Forum: Ideas and Suggestions
Topic: Impossible cargo wait condition
Replies: 2
Views: 179

Impossible cargo wait condition

Minor problem but: Setting cargo to "less than" zero shouldn't be possible since it's impossible to have negative inventory (...right...?)

This will silently fail, and if you just add a cargo criteria and set it to zero, this is the default case:
12-02-2024, 17-26-59.png
12-02-2024, 17-26-59.png (21.85 KiB) Viewed 179 times
by katastic
Mon Dec 02, 2024 10:29 pm
Forum: Ideas and Suggestions
Topic: Qualtiy + Modules is visually, poorly distinquished.
Replies: 0
Views: 113

Qualtiy + Modules is visually, poorly distinquished.

You've got Quality 1, Quality 2, Quality 3. And they have more if there's more red dots. But then you've got Quality 1 (uncommon), one red dot, two green dots. Quality 3 (uncommon). three red dots, two green dots. Quality 1 (rare), 1 red dot, four purple dots. It's definitely not easy / nature to st...
by katastic
Mon Dec 02, 2024 10:16 pm
Forum: Ideas and Suggestions
Topic: Let module selector ghost mode show AVIALABLE modules
Replies: 0
Views: 66

Let module selector ghost mode show AVIALABLE modules

This problem isn't caused by quality, but it explodes the second quality enters the game: the module selection becomes a nightmare. Every time you remotely build something (or even to an extent in person) you have to quit back out, consult logistics to see what actual modules of what rarity, are ava...

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