Search found 7 matches
- Tue Jun 30, 2026 2:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1.7] Platform-to-platform construction requests deadlock
- Replies: 7
- Views: 1405
Re: [Klonan] [2.1.7] Platform-to-platform construction requests deadlock
Thanks Klonan, ecstatic to hear it :D
There are 2 checks for platform transfers:
1. Platform has 'Provide to other platforms' enabled
2. Platform is at a stop with 'Unload' checked
But the transitional request logic had a missing check for the 'Unload' checkbox, so it thought the platform ...
- Fri Jun 26, 2026 2:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1.7] Platform-to-platform construction requests deadlock
- Replies: 7
- Views: 1405
Re: [Klonan] [2.1.7] Platform-to-platform construction requests deadlock
Thanks Klonan, ecstatic to hear it 
I'm intrigued, what was the issue?
I came here to post a theory that it might have something to do with rocket payload default values not being met on supplying platforms, only to discover that you've solved it already!
I'm intrigued, what was the issue?
I came here to post a theory that it might have something to do with rocket payload default values not being met on supplying platforms, only to discover that you've solved it already!
- Thu Jun 25, 2026 11:40 pm
- Forum: Implemented Suggestions
- Topic: New in game notification sounds not available to Programmable Speaker
- Replies: 2
- Views: 1686
New in game notification sounds not available to Programmable Speaker
as of 2.1.7, there are new UI sounds available; notably when creating a new platform, deleting a platform, and some technology interactions.
These have not been added to the Programmable Speaker; wheras other sounds like Technology Researched, Achievement Unlocked, Game lost etc... are available ...
These have not been added to the Programmable Speaker; wheras other sounds like Technology Researched, Achievement Unlocked, Game lost etc... are available ...
- Thu Jun 25, 2026 10:46 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1.7] Platform-to-platform construction requests deadlock
- Replies: 7
- Views: 1405
[Klonan] [2.1.7] Platform-to-platform construction requests deadlock
Description
I've noticed when building new platforms in orbit above Nauvis that they often were having random build pieces requested, but not fulfilled.
Another user in another thread said they'd had this problem, and that unchecking "Provide materials to other platforms" solved the issue; and ...
I've noticed when building new platforms in orbit above Nauvis that they often were having random build pieces requested, but not fulfilled.
Another user in another thread said they'd had this problem, and that unchecking "Provide materials to other platforms" solved the issue; and ...
- Wed Jun 24, 2026 11:27 pm
- Forum: Pending
- Topic: [2.1.7] Space platform automatic request for construction not populating
- Replies: 10
- Views: 1322
Re: [2.1.7] Space platform automatic request for construction not populating
I've a similar problem with space logistics and missing construction materials, but I'm not sure if it's what you're reporting here or slightly different.
In my symptoms, a request gets generated, but it's never actioned. Neither space platforms nor the planetary surface will fulfill it, it just ...
In my symptoms, a request gets generated, but it's never actioned. Neither space platforms nor the planetary surface will fulfill it, it just ...
- Wed Jun 24, 2026 5:13 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.7] Asteroid textures not showing
- Replies: 5
- Views: 1024
Re: [2.1.7] Invisible asteroids in space
Thanks and apologies Lowechen, that's done now
- Wed Jun 24, 2026 4:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.7] Asteroid textures not showing
- Replies: 5
- Views: 1024
[2.1.7] Invisible asteroids in space
Ocurring consistently since I updated to 2.1.7, asteroids aren't rendering anymore.
Their shadows display when a weapon turret overlays, they're targetable, and they explode correctly.
06-24-2026, 17-41-41.png
Windows 11 Pro (build 26200)
NVidia RTX 5080
Main driver version 32.0.15.9159
occurs ...
Their shadows display when a weapon turret overlays, they're targetable, and they explode correctly.
06-24-2026, 17-41-41.png
Windows 11 Pro (build 26200)
NVidia RTX 5080
Main driver version 32.0.15.9159
occurs ...