Thanks you for your reply.
You are right, adding the "Not at a depot" condition fixed the issue.
Search found 2 matches
- Thu Nov 28, 2024 2:17 pm
- Forum: Not a bug
- Topic: [2.0.21] Interrupt with "Destination full or no path" condition flickers continuosly
- Replies: 2
- Views: 449
- Tue Nov 26, 2024 10:27 am
- Forum: Not a bug
- Topic: [2.0.21] Interrupt with "Destination full or no path" condition flickers continuosly
- Replies: 2
- Views: 449
[2.0.21] Interrupt with "Destination full or no path" condition flickers continuosly
1. What did I do?
- I have created an interrupt that sends trains to the depot when all destination stations are full
2. What happened?
- Functionally interrupts work as expected: trains wait at the depot until a destination station is available.
- UI-wise every train waiting at a depot under this ...
- I have created an interrupt that sends trains to the depot when all destination stations are full
2. What happened?
- Functionally interrupts work as expected: trains wait at the depot until a destination station is available.
- UI-wise every train waiting at a depot under this ...