It's happened again, this time on 2.0.21-5. All five autosaves fail with the same error:
1.600 Info Scenario.cpp:178: Map version 2.0.21-5
2.719 Warning Map.cpp:358: Map loading failed: Corrupt map: unknown entity prototype ID 1896.
Interestingly, a friend was on the server when his computer ...
Search found 3 matches
- Fri Nov 29, 2024 2:04 pm
- Forum: Technical Help
- Topic: [2.0.15] Corrupt map: unknown trivial-smoke prototype ID 100.
- Replies: 6
- Views: 430
- Tue Nov 26, 2024 10:22 am
- Forum: Technical Help
- Topic: [2.0.15] Corrupt map: unknown trivial-smoke prototype ID 100.
- Replies: 6
- Views: 430
Re: [2.0.15] Corrupt map: unknown trivial-smoke prototype ID 100.
Thanks for the report however unless you know of a way to take a fresh save file and get it into this state I can only assume some hardware fault broke the save data as it was being written to the zip and to disk. This error means "you have hardware issues or something/someone corrupted the zip ...
- Sun Nov 24, 2024 10:03 pm
- Forum: Technical Help
- Topic: [2.0.15] Corrupt map: unknown trivial-smoke prototype ID 100.
- Replies: 6
- Views: 430
Re: [2.0.15] Corrupt map: unknown trivial-smoke prototype ID 100.
I've just experienced the same bug on my server. I launch my game with a script which automatically overwrites the map file with the latest autosave if it is newer and restarts the server if it had a nonzero exit code. While playing, the server crashed for some reason and tried several times to ...