Search found 7 matches
- Sat Feb 22, 2025 7:34 pm
- Forum: Logistic Train Network
- Topic: LTN alerts outputs in Chinese not English
- Replies: 0
- Views: 289
LTN alerts outputs in Chinese not English
I ran into a weird situation the Alerts for LTN are outputing in Chinese when I do not have any language pack installed. Does anyone have a clue
- Fri Feb 21, 2025 2:37 pm
- Forum: Gameplay Help
- Topic: using logistical network to guide trains to full stops
- Replies: 2
- Views: 352
Re: using logistical network to guide trains to full stops
do I need to connect a network module between them?
- Thu Feb 20, 2025 11:12 pm
- Forum: Gameplay Help
- Topic: using logistical network to guide trains to full stops
- Replies: 2
- Views: 352
using logistical network to guide trains to full stops
Hello, I have train stops with multiple pickup stops, but unforchantly the trains are just stopping at the empty stops instead of stopping at the full ones. is there a way to combine logistical network and train signals to guide trains to pickup only at full stops?
- Thu Nov 28, 2024 4:33 pm
- Forum: Duplicates
- Topic: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
- Replies: 5
- Views: 556
Re: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
here is the latest log with mods:
and with just space age stuff:
and with just space age stuff:
- Thu Nov 28, 2024 4:19 pm
- Forum: Duplicates
- Topic: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
- Replies: 5
- Views: 556
Re: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
Will do that, but I think I figured out why it was crashing with and without mods...the cutscenes running in the background on the title screen is the issue. As the first cutscene changes to the next one on the queue list, the error appears. It took me some time to figure it out, but when there is a ...
- Wed Nov 27, 2024 6:00 pm
- Forum: Duplicates
- Topic: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
- Replies: 5
- Views: 556
[2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
Yeah, games keep crashing for some reason. I know it's not the mods, as I removed them all, and it was happening even with Vanilla settings, so there has to be something I am not catching. so if anyone has a clue where the problem is I would be glad to help with this. thank you and have fun building ...
- Tue Nov 19, 2024 4:58 pm
- Forum: Gameplay Help
- Topic: issue with a train reaching stop
- Replies: 0
- Views: 209
issue with a train reaching stop
Ok, this one even stumped me:
I set up a blue circuit stop to run from the area to another area where the blue circuits are used to make gold/yellow science packs, I ran the route with a train before making sure the entire length of the route had no track issues from both ends. No problems with the ...
I set up a blue circuit stop to run from the area to another area where the blue circuits are used to make gold/yellow science packs, I ran the route with a train before making sure the entire length of the route had no track issues from both ends. No problems with the ...