Search found 4 matches
- Wed Mar 23, 2016 8:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.28] Obscure crash of coincidence?
- Replies: 1
- Views: 1000
[0.12.28] Obscure crash of coincidence?
Game crashed when I mined a transport belt which had pipes and iron gear wheels on it, some of which were on the same side. I was playing a 0.12.26 map at the time. The game updated when I started it up again. Funnily enough, the autosave I loaded brought me back to the very moment that I mined the ...
- Sat May 17, 2014 11:57 pm
- Forum: Balancing
- Topic: "Free belt system" versus "belt circuit"
- Replies: 39
- Views: 25627
Re: "Free belt system" versus "belt circuit"
...the belts should work as as an electrical network, so powering one belt should power all the belts connected. And the upkeep should be pretty low though. I agree with this approach. It makes sense to me that all transport belts (TB) should require power and only move as long as that TB or at lea...
- Sat May 17, 2014 12:11 am
- Forum: Ideas and Requests For Mods
- Topic: [Idea] - Multiplayer Specific Light-Cycle-esque Minigame
- Replies: 0
- Views: 3026
[Idea] - Multiplayer Specific Light-Cycle-esque Minigame
In expectation of multiplayer being added to Factorio some time in the (hopefully near) future, I would like to share a minigame mod idea outside the scope of the main game direction: For those who've watched Tron and/or Tron: Legacy (if not, I recommend them :D), remember the light-cycles? That... ...
- Wed May 14, 2014 8:23 pm
- Forum: Mods
- Topic: [MOD 0.9.2] Insert This
- Replies: 15
- Views: 15685
Re: [MOD 0.9.2] Insert This
Hi, I would like to post with small suggestions and show what is meant by "broken" when referring to the inserters that change the side of the transport belt an item is on. I am running version 0.9.8 of Factorio. Beyond the obvious suggestion to make fast and smart versions of each new typ...