Search found 6 matches

by GoldenDragon
Thu Jul 16, 2026 10:29 am
Forum: Not a bug
Topic: [2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.
Replies: 4
Views: 270

Re: [2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.


Not sure if the devs would consider that a bug - it's been that way for as long as I can remember. However, I agree that it is unintuitive and annoying. If I'm placing while simultaneously crafting, I want to carry on building. Instead I have to monitor the count and wait until I have at least 2 ...
by GoldenDragon
Mon Jul 13, 2026 6:46 pm
Forum: Not a bug
Topic: [2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.
Replies: 4
Views: 270

[2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.

2.1.10 (build 86940 expansion, win64)

What did you do?

When I place items (inserters or anything), if I am crafting that item by hand in parallel and that, by placing them I go down to 0 items left, then the hand goes into ghost mode but stays even if my item number goes back to 1.
What ...
by GoldenDragon
Thu Sep 11, 2025 5:41 pm
Forum: Ideas and Suggestions
Topic: Please add "Quality: Any" filter to more chests
Replies: 11
Views: 7697

Re: Please add "Quality: Any" filter to more chests

I agree with all of you.

What's the situation ?
I want to have any quality ammo inside of my artillery BUT, I cannot, why ?

My bot mall is creating quality ammos and I would like to use them.
Capture d'écran 2025-09-11 192849.png
Capture d'écran 2025-09-11 192826.png

Here's what how I think ...
by GoldenDragon
Wed Nov 13, 2024 3:22 pm
Forum: Ideas and Suggestions
Topic: Lock direction building for pipes
Replies: 1
Views: 689

Lock direction building for pipes

It would be much easier to build with a direction locker for pipes such as belts.
When you build and keep building belts, the direction is locked (horizontal or vertical).
It would be much easier to have the same for pipes.
by GoldenDragon
Wed Nov 13, 2024 2:56 pm
Forum: Ideas and Suggestions
Topic: [2.1] Super force building over pipes should place underground pipes
Replies: 4
Views: 888

Re: Super force building over pipes should place underground pipes

And underground pipe should be placed when you try to build onto an obstacle such as when you try to build onto an obstacles with belts, that build automatically an underground belt.
by GoldenDragon
Wed Nov 13, 2024 2:33 pm
Forum: Resolved Problems and Bugs
Topic: [StrangePan][2.0.17] Little problem quality chooser in map/radar mode
Replies: 1
Views: 1848

[StrangePan][2.0.17] Little problem quality chooser in map/radar mode

Environment :
Game version: 2.0.17 (build 80319 expansion, win64) from STEAM
OS version: Windows 11 Professional (23H2)
Hardware: AMD Ryzen 5 5600X 6-Core, NVIDIA Geforce 3060 RTX, 32GB RAM

Description :
When no item is selected but a quality is selected, you can click on the check and finish the ...

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