Search found 6 matches
- Thu Jul 16, 2026 10:29 am
- Forum: Not a bug
- Topic: [2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.
- Replies: 4
- Views: 270
Re: [2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.
Not sure if the devs would consider that a bug - it's been that way for as long as I can remember. However, I agree that it is unintuitive and annoying. If I'm placing while simultaneously crafting, I want to carry on building. Instead I have to monitor the count and wait until I have at least 2 ...
- Mon Jul 13, 2026 6:46 pm
- Forum: Not a bug
- Topic: [2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.
- Replies: 4
- Views: 270
[2.1.10] When placing objects, if crafting that object and having 0 items left, goes in ghost mode forever.
2.1.10 (build 86940 expansion, win64)
What did you do?
When I place items (inserters or anything), if I am crafting that item by hand in parallel and that, by placing them I go down to 0 items left, then the hand goes into ghost mode but stays even if my item number goes back to 1.
What ...
What did you do?
When I place items (inserters or anything), if I am crafting that item by hand in parallel and that, by placing them I go down to 0 items left, then the hand goes into ghost mode but stays even if my item number goes back to 1.
What ...
- Thu Sep 11, 2025 5:41 pm
- Forum: Ideas and Suggestions
- Topic: Please add "Quality: Any" filter to more chests
- Replies: 11
- Views: 7697
Re: Please add "Quality: Any" filter to more chests
I agree with all of you.
What's the situation ?
I want to have any quality ammo inside of my artillery BUT, I cannot, why ?
My bot mall is creating quality ammos and I would like to use them.
Capture d'écran 2025-09-11 192849.png
Capture d'écran 2025-09-11 192826.png
Here's what how I think ...
What's the situation ?
I want to have any quality ammo inside of my artillery BUT, I cannot, why ?
My bot mall is creating quality ammos and I would like to use them.
Capture d'écran 2025-09-11 192849.png
Capture d'écran 2025-09-11 192826.png
Here's what how I think ...
- Wed Nov 13, 2024 3:22 pm
- Forum: Ideas and Suggestions
- Topic: Lock direction building for pipes
- Replies: 1
- Views: 689
Lock direction building for pipes
It would be much easier to build with a direction locker for pipes such as belts.
When you build and keep building belts, the direction is locked (horizontal or vertical).
It would be much easier to have the same for pipes.
When you build and keep building belts, the direction is locked (horizontal or vertical).
It would be much easier to have the same for pipes.
- Wed Nov 13, 2024 2:56 pm
- Forum: Ideas and Suggestions
- Topic: [2.1] Super force building over pipes should place underground pipes
- Replies: 4
- Views: 888
Re: Super force building over pipes should place underground pipes
And underground pipe should be placed when you try to build onto an obstacle such as when you try to build onto an obstacles with belts, that build automatically an underground belt.
- Wed Nov 13, 2024 2:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [StrangePan][2.0.17] Little problem quality chooser in map/radar mode
- Replies: 1
- Views: 1848
[StrangePan][2.0.17] Little problem quality chooser in map/radar mode
Environment :
Game version: 2.0.17 (build 80319 expansion, win64) from STEAM
OS version: Windows 11 Professional (23H2)
Hardware: AMD Ryzen 5 5600X 6-Core, NVIDIA Geforce 3060 RTX, 32GB RAM
Description :
When no item is selected but a quality is selected, you can click on the check and finish the ...
Game version: 2.0.17 (build 80319 expansion, win64) from STEAM
OS version: Windows 11 Professional (23H2)
Hardware: AMD Ryzen 5 5600X 6-Core, NVIDIA Geforce 3060 RTX, 32GB RAM
Description :
When no item is selected but a quality is selected, you can click on the check and finish the ...