Search found 2 matches
- Sat Dec 07, 2024 8:58 pm
- Forum: 1 / 0 magic
- Topic: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
- Replies: 11
- Views: 1136
Re: [2.0.21] Crash (RAWINPUT_UpdateWindowsGamingInput)
Also had this crash occur on version 2.0.23. It seems to trigger when my XBox Series X Controller is turned on (even if it isn't actively connected to my PC via Bluetooth, i.e. it is connected to another PC, but in my "bluetooth devices" list)
- Tue Nov 12, 2024 3:49 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea/Request] Improved Planetary Space Graphics
- Replies: 1
- Views: 279
[Idea/Request] Improved Planetary Space Graphics
An idea I had for making space a little more immersive. When in orbit of a planet the planet should be visible as part of the background.
Essentially, take the existing sprite of the planet, upscale/expand it, and apply it to a Sphere model, then render it in the background as a rotating sphere ...
Essentially, take the existing sprite of the planet, upscale/expand it, and apply it to a Sphere model, then render it in the background as a rotating sphere ...