Search found 11 matches

by nattanang
Thu Apr 17, 2025 2:08 am
Forum: Modding help
Topic: Need help on coding problem
Replies: 3
Views: 186

Re: Need help on coding problem

Ps. The line 42 problem is about "wr-beacon-3" ingredient & cost multiplier
by nattanang
Thu Apr 17, 2025 2:04 am
Forum: Modding help
Topic: Need help on coding problem
Replies: 3
Views: 186

Need help on coding problem

My mod crashed on line 42 about "amount". All of ingredient have amount value, but the problem is there're a nil value. could anybody solve my coding problem. Thanks in advanced.
by nattanang
Tue Apr 15, 2025 12:53 pm
Forum: Modding help
Topic: How can I multiply only ingredient amount and not crashing the mod (Coding Problem)
Replies: 1
Views: 107

How can I multiply only ingredient amount and not crashing the mod (Coding Problem)

This mod crash because all 3 types of ingredient input is multiply by local cost multiplier, causing crash in line 42 of the code.
My question is how can I multiply only "Ingredient Amount" input by local cost multiplier without crashing the mod
Thanks in advanced
by nattanang
Tue Apr 15, 2025 12:51 pm
Forum: Mods
Topic: How can I multiply only ingredient amount and not crashing the mod (Coding Problem)
Replies: 1
Views: 197

How can I multiply only ingredient amount and not crashing the mod (Coding Problem)

This mod crash because all 3 types of ingredient input is multiply by local cost multiplier, causing crash in line 42 of the code.
My question is how can I multiply only "Ingredient Amount" input by local cost multiplier without crashing the mod
Thanks in advanced
by nattanang
Tue Apr 15, 2025 12:49 pm
Forum: Mod portal Discussion
Topic: How can I multiply only ingredient amount and not crashing the mod (Coding Problem)
Replies: 2
Views: 148

How can I multiply only ingredient amount and not crashing the mod (Coding Problem)

This mod crash because all 3 types of ingredient input is multiply by local cost multiplier, causing crash in line 42 of the code.
My question is how can I multiply only "Ingredient Amount" input by local cost multiplier without crashing the mod
Thanks in advanced
by nattanang
Tue Apr 15, 2025 11:55 am
Forum: Mod portal Discussion
Topic: Mod Upload Error
Replies: 1
Views: 88

Mod Upload Error

I tried to upload the new version of Beacon Rebalance Fork mod and get this error message
Error: Unknown error (JS2).
Error information: AxiosError: Network Error
Is there a problem on server or on my side?
by nattanang
Sat Jan 11, 2025 7:26 am
Forum: Technical Help
Topic: Game crashed on load (I have no idea which mod was crashed after update)
Replies: 1
Views: 228

Game crashed on load (I have no idea which mod was crashed after update)

Game is crashed on load, and I have no idea which mod was crashed (This link is link to my shared OneDrive folder contain screencap and log)
https://1drv.ms/f/c/e1120e79b63ebbbb/Ev ... Q?e=wAPxJa
by nattanang
Tue Nov 12, 2024 12:39 pm
Forum: Modding help
Topic: Progressive Production mods crash on steam production
Replies: 0
Views: 200

Progressive Production mods crash on steam production

I'd played Progressive Production mod, when I'm starting steam production and hover over tech panel on the top-right corner, normally science production tooltips will pop-up, but when I played this mod, the game crashed instead since a lot of "Steam Productivity Tech" running like berserk. any help ...
by nattanang
Tue Nov 12, 2024 12:36 pm
Forum: Questions, reviews and ratings
Topic: Progressive Production mods crash on steam production
Replies: 0
Views: 288

Progressive Production mods crash on steam production

I'd played Progressive Production mod, when I'm starting steam production and hover over tech panel on the top-right corner, normally science production tooltips will pop-up, but when I played this mod, the game crashed instead since a lot of "Steam Productivity Tech" running like berserk. any help ...
by nattanang
Tue Nov 12, 2024 10:53 am
Forum: Gameplay Help
Topic: How can I disable science production tooltips
Replies: 0
Views: 143

How can I disable science production tooltips

I don't want to see science production tooltips when I put my curser on it (The top right button that when pressed, enter the tech tree), how can I disable that?

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