Search found 2 matches
- Wed Nov 13, 2024 1:50 am
- Forum: Duplicates
- Topic: [2.0.15] Blueprints with absolute snap-to-grid containing rails and non-rails place incorrectly
- Replies: 3
- Views: 536
Re: [2.0.15] Blueprints with absolute snap-to-grid containing rails and non-rails place incorrectly
Yep looks like a duplicate, thanks
- Sun Nov 10, 2024 11:56 am
- Forum: Duplicates
- Topic: [2.0.15] Blueprints with absolute snap-to-grid containing rails and non-rails place incorrectly
- Replies: 3
- Views: 536
[2.0.15] Blueprints with absolute snap-to-grid containing rails and non-rails place incorrectly
Steps to reproduce:
Create a blueprint containing items that must snap to 2x2 (suck as rails) and items that don't need to snap to 2x2.
Enable absolute snap-to-grid, and set the x an y values to ODD numbers. Factorio_ Space Age 2.0.15 2024-11-10 6_25_42 AM.png
Save the blueprint.
Place the ...
Create a blueprint containing items that must snap to 2x2 (suck as rails) and items that don't need to snap to 2x2.
Enable absolute snap-to-grid, and set the x an y values to ODD numbers. Factorio_ Space Age 2.0.15 2024-11-10 6_25_42 AM.png
Save the blueprint.
Place the ...