Search found 4 matches

by JohnAlekseyev
Tue Nov 12, 2024 8:35 pm
Forum: Releases
Topic: Version 2.0.17
Replies: 25
Views: 6463

Re: Version 2.0.17

β€œ [space-age] Streamlined quality selector to use separate buttons for each quality instead of a drop-down.” For anyone who has tried it, does this resolves the issue with needing 2 clicks for setting each recipe after researching quality? It does not. My suggestion would be that clicking an item s...
by JohnAlekseyev
Tue Nov 12, 2024 12:27 am
Forum: Ideas and Suggestions
Topic: Add space platform deconstruction animation.
Replies: 4
Views: 143

Re: Add space platform deconstruction animation.

Even just playing the construction animation just the same way again, without reversing, would work fairly well.

Definitely support this, construction looks so nice already, deconstruction appears so bland in comparison.
by JohnAlekseyev
Mon Nov 11, 2024 6:37 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 125
Views: 10619

Re: Gleba has killed the game for me.

I went to Gleba first, and while I agree it's a huge challenge, I really love the planet! The setting is very cool, both graphically and style-wise (I love having a very-alive planet after all the typical hostile environment sci-fi tropes like volcanic, ruins, desert, etc.). With a bit of thought, y...
by JohnAlekseyev
Sat Nov 09, 2024 3:11 pm
Forum: Ideas and Suggestions
Topic: Allow logistics transfers between space platforms
Replies: 31
Views: 4615

Re: Allow logistics transfers between space platforms

Just came across this post while searching online on how I can send stuff to another platform instead just down to a planet - I thought I was just not finding the option, since it seemed so intuitive. Please really add this! Orbital construction or docking stations are a staple of spacefaring sci-fi...

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