Search found 5 matches

by sunrunner
Mon Dec 09, 2024 3:25 am
Forum: Resolved Problems and Bugs
Topic: [StrangePan][2.0.11] Gleba enemies freeze in place/get Stuck and won't attack (pentapod/stomper) (MR)
Replies: 26
Views: 3447

Re: [2.0.11] Gleba enemies freeze in place/get Stuck and won't attack (pentapod/stomper) (MR)

I had this happen as well. I had a radar that was destroyed but continued to show the area for a long time. My guess is that the game thought that they were no longer visible and disabled the movement behavior. But I could still seem them using the remote view.
by sunrunner
Mon Dec 02, 2024 11:27 pm
Forum: Ideas and Suggestions
Topic: Space Platform / Fluid Mixing
Replies: 3
Views: 496

Re: Space Platform / Fluid Mixing

Looks like this was moved by a moderator to "Ideas & Suggestions". Anyone else impacted by this?
by sunrunner
Tue Nov 12, 2024 9:37 pm
Forum: Ideas and Suggestions
Topic: Space Platform / Fluid Mixing
Replies: 3
Views: 496

Re: [2.0.14] Space Platform / Fluid Mixing

This behavior is leading to other similar bug reports like this: viewtopic.php?f=7&t=117703 (not actually a bug, just that the ghost placement allowed the building's internal buffer to get another fluid).
by sunrunner
Sat Nov 09, 2024 1:40 am
Forum: Ideas and Suggestions
Topic: Space Platform / Fluid Mixing
Replies: 3
Views: 496

Re: [2.0.14] Space Platform / Fluid Mixing

Any thoughts on if this is intended behavior? IMO, pipe ghosts not checking fluid mixture has been useful as a feature. But I think it is an unintended side-effect that the space platform can never have checks. This causes a frustrating experience, especially for novice players who do not know how t...
by sunrunner
Fri Nov 08, 2024 3:04 am
Forum: Ideas and Suggestions
Topic: Space Platform / Fluid Mixing
Replies: 3
Views: 496

Space Platform / Fluid Mixing

Since there is no player, the space platform relies exclusively on ghost building to place structures. However, ghost buildings don't execute fluid mixing checks when pipes are placed. This makes it frustrating to build things like multi-engine ships due to the potential for accidental fluid mixing....

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