Search found 2 matches

by kryptonian98
Wed Dec 11, 2024 5:02 pm
Forum: Assigned
Topic: [raiguard] [2.0.14] IPv6 binding fails when using bind address ::
Replies: 6
Views: 1093

Re: [raiguard] [2.0.14] IPv6 binding fails when using bind address ::


The issue is that when you bind to an IPv6 address, the IPv4 socket is never opened, so making requests to IPv4 addresses won't work.


In that case, how should I be able to bind to both or is that not supported at all?
It does seem that the pingbong servers are IPv4-only, but due to the nature ...
by kryptonian98
Thu Nov 07, 2024 5:25 am
Forum: Assigned
Topic: [raiguard] [2.0.14] IPv6 binding fails when using bind address ::
Replies: 6
Views: 1093

[raiguard] [2.0.14] IPv6 binding fails when using bind address ::

When using --bind :: the game crashes? I don't think it should crash as that's perfectly valid bind address to use in most apps. Otherwise the game doesn't appear to bind on IPv6.

Server logs:

0.000 2024-11-07 05:19:02; Factorio 2.0.14 (build 79988, linux64, headless, space-age)
0.000 Operating ...

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