Search found 3 matches
- Fri Nov 08, 2024 9:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.14] Game crashes on load due to TrainStop issue
- Replies: 5
- Views: 1056
Re: [2.0.14] Game crashes on load due to TrainStop issue
For the next release I added a check that backer names are not empty strings since this is a requirement for the rest of the game logic to function correctly. Thank you, I look forward to it. I have modified the backers.json file so I don't have to see references to factryboy420 in my game Dying of...
- Thu Nov 07, 2024 11:11 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.14] Game crashes on load due to TrainStop issue
- Replies: 5
- Views: 1056
Re: [2.0.14] Game crashes on load due to TrainStop issue
Thank you for your response, I guess I've hit upon some kind of edge case given that what I've done hasn't caused any problems in the past.
Will an update with more extensive train station checks make my save playable? Or is there a way of editing it so the empty station names are not an issue?
Will an update with more extensive train station checks make my save playable? Or is there a way of editing it so the empty station names are not an issue?
- Thu Nov 07, 2024 4:03 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.14] Game crashes on load due to TrainStop issue
- Replies: 5
- Views: 1056
[Rseding91] [2.0.14] Game crashes on load due to TrainStop issue
The problem first began with 2.0.11 where the game would crash when I interacted with a train station (such as updating its name). The log then contained an error like this. 66.745 Error TrainStop.cpp:753: this->stationID was not true When I updated to 2.0.12, this was no longer an issue and everyth...