Search found 11 matches

by taori
Fri Jan 17, 2025 5:11 pm
Forum: Modding interface requests
Topic: Request to enable/disable building of a ghost
Replies: 0
Views: 211

Request to enable/disable building of a ghost

After building bigger in factorio i ran into the need of having better methods of planning a factories design without actually building it and have bots deliver everything, but once the map is covered with roboports this is annoying to accomplish. With 2.x a lot of labs mods broke so i looked into ...
by taori
Fri Jan 17, 2025 4:34 pm
Forum: Modding help
Topic: Selector combinator option
Replies: 2
Views: 367

Selector combinator option

I want to have functionality where i can do a min/max operation based on comparing the green and red source. Is it possible to extend the options of that combinator at all?
by taori
Fri Jan 17, 2025 10:54 am
Forum: Outdated/Not implemented
Topic: Min / Max compare option for Selector combinator
Replies: 2
Views: 575

Min / Max compare option for Selector combinator

TL;DR
Min / Max option for Selector combinator would be useful to set limits to train stations.


What?
WHAT do you suggest? What is your idea that should be changed? Explain in detail your idea.
I would want green+red signals to be compared and having the largest/smallest/the only present ...
by taori
Thu Jan 16, 2025 9:50 am
Forum: Not a bug
Topic: [solved] Signal transmission bug with radar
Replies: 6
Views: 731

Re: [2.0.28, 2.0.30 (81232 exp)] Signal transmission bug with radar

I have edited the thread accordingly. Thanks everyone
by taori
Tue Jan 14, 2025 11:09 am
Forum: Not a bug
Topic: [solved] Signal transmission bug with radar
Replies: 6
Views: 731

Re: Signal transmission bug with radar

no. i only have requesters sending signals at this stage and i am not sending -3 anywhere else
by taori
Sat Jan 11, 2025 5:18 pm
Forum: Not a bug
Topic: [solved] Signal transmission bug with radar
Replies: 6
Views: 731

[solved] Signal transmission bug with radar

So apparently one of the new features for signals was transmitting signals through a radar. This did work a while for me, but as i got a couple more signals it suddenly did stop working for my iron ore request demand.

I recorded it here: https://youtu.be/kw2-bU3VxmE

I would expect the second ...
by taori
Sun Nov 17, 2024 3:02 pm
Forum: Ideas and Suggestions
Topic: Allow Quality: Any request
Replies: 7
Views: 2834

Re: Allow Quality: Any request

This not working was a real surpise to me. I hope this can be fixed in the future
by taori
Mon Nov 11, 2024 6:57 pm
Forum: Resolved Problems and Bugs
Topic: [Kovarex] [2.0.16] Electromagnetic factory offers recipes it cannot produce when you do a parameterized blueprint
Replies: 4
Views: 2391

[Kovarex] [2.0.16] Electromagnetic factory offers recipes it cannot produce when you do a parameterized blueprint

This happens when you do a parameterized blueprint. You get the options to set a parameter that cannot be produced by the factory and also stuff that is not researched yet.
by taori
Wed Nov 06, 2024 11:22 am
Forum: Not a bug
Topic: Tank does not give vision when remote controlled
Replies: 10
Views: 1731

Re: Remote control vision is bugged

I think with the addition of remote control being a thing it really does not make sense anymore that tanks do not have built in vision. Especially for a tank that really does make them so useless, that tanks might as well not have any RC capability at all then if you cannot go and clear out nests ...
by taori
Wed Nov 06, 2024 11:04 am
Forum: Not a bug
Topic: Tank does not give vision when remote controlled
Replies: 10
Views: 1731

Re: Remote control vision is bugged

Hm. But i recall controlling it a week ago and having vision with just a roboport inside. What is the future plan for the behavior then? Because if i do not have vision of a RC vehicle there is not much point in remotely controlling a vehicle at all.
by taori
Wed Nov 06, 2024 10:35 am
Forum: Not a bug
Topic: Tank does not give vision when remote controlled
Replies: 10
Views: 1731

Tank does not give vision when remote controlled

I have a tank with a roboport inside. Up intil recently it would give me vision if I remotely controlled it, but now I am flying blind. Also if a tank is outside of radar vision I cannot even get into it without having vision on it. I think either a RC vehicle with roboports should grant vision at ...

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