Search found 3 matches

by dannyb21892
Wed Mar 19, 2025 4:28 am
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.41] Inserters stay asleep after unlimiting hub storage
Replies: 1
Views: 432

[boskid][2.0.41] Inserters stay asleep after unlimiting hub storage

On my space platform, I have a bunch of inserters putting products into the hub. If I block all the slots in the hub with the red X button, and then unblock it so that there is now free space again, none of the inserters realize that they can resume putting stuff in the hub. This situation resolves ...
by dannyb21892
Sat Nov 30, 2024 10:59 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.20] Space Age win/victory condition does not trigger when flying past solar system edge
Replies: 2
Views: 1910

Re: [2.0.20] Space Age win/victory condition does not trigger when flying past solar system edge

Came to the forum to post this exact thing and found your thread. Bumping it to say I agree. Experienced this today on my first playthrough of DLC. Wasn't exactly clear to me whether shattered planet or solar system edge was my destination (I know, easy enough to determine but I didnt think about it ...
by dannyb21892
Wed Nov 20, 2024 6:43 pm
Forum: Ideas and Suggestions
Topic: Make bots aware of spoilage
Replies: 2
Views: 1589

Spoil Level Priority For Logistic Bot Deliveries

TL;DR
Inserters have a feature to prioritize more or less spoiled entities. It would be cool if logistic bots could do something similar.


What?
In the UI for any logistic chest that can passively provide materials to the network (red, yellow, green chests), I propose a spoiled level setting ...

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