Search found 4 matches

by sbsbsbsb
Sat Jun 06, 2026 3:53 pm
Forum: News
Topic: Friday Facts #441 - Space logistics improvements
Replies: 126
Views: 24789

Re: Friday Facts #441 - Space logistics improvements

How much does an orbital transfer cost? It would be cool if it costs at least some token amount (1 rocket fuel and 1 LDS? Maybe a blue or red chip as well)

Will launching rockets on different planets cost differently? (or rather: Will a mod be able to alter rocket costs per planet?)
by sbsbsbsb
Fri May 22, 2026 4:50 pm
Forum: Ideas and Suggestions
Topic: Allow recyclers to assess the spoilage percentage
Replies: 0
Views: 194

Allow recyclers to assess the spoilage percentage

TL;DR
The spoilage mechanics would be a lot more fun if the game had more levers to fiddle with spoiling items.

What?

Allow the player to interact with the spoiling mechanic more than just keeping it fresh by burning everything at the end of the moving production line.
This proposes to allow ...
by sbsbsbsb
Thu Feb 26, 2026 5:13 am
Forum: Ideas and Suggestions
Topic: Platform/Planet specific stats
Replies: 0
Views: 365

Platform/Planet specific stats

So I am currently building space ships, and there is of course the approach of crunching numbers and calculating everything.
However it got me thinking after improving some non-obvious details (How much does removing mass improve the ships performance?) that we'd want to actually see the numbers ...
by sbsbsbsb
Sun Nov 03, 2024 11:00 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.14] Autosave for first visit of planet overwritten by toggling thrust
Replies: 1
Views: 2336

[Genhis][2.0.14] Autosave for first visit of planet overwritten by toggling thrust

So I am on my way to Vulcanus, and as I was on the way more than the halfway point, I got more asteroids, so I slowed down, by toggling the button "Automatic <-> Paused Thrust".

Once I speed up again (by clicking on the Triangle go button), I retriggered the autosave, which is named _autosave ...

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