Search found 8 matches
- Wed Nov 27, 2024 4:47 pm
- Forum: Fan Art
- Topic: Item counter
- Replies: 1
- Views: 489
Re: Item counter
You can do the division inside the display panel. That's what I made. Place the blueprint once. Hold shift and drag south to add more rows. Input item quantities in the constant combinator or through signals. Values from 10k and above are displayed as 9999. Negative values are displayed as a dash. 0...
- Wed Nov 27, 2024 12:45 pm
- Forum: Ideas and Suggestions
- Topic: [2.0] Add ability to read pipeline contents
- Replies: 4
- Views: 260
Add storage tanks option to read whole fluid segment
I love the whole belt reader introduced in FFF #405 . Please also consider adding an option to fluid tanks to read the whole fluid segment and not just the current tank. It's a very fitting addition in analogy to the whole belt reader. - Less visual clutter : On Space Platforms, tanks are often spre...
- Tue Nov 26, 2024 2:23 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.20] Item parameter is visually incorrect for "is station (not) full?" condition
- Replies: 2
- Views: 574
Re: [Klonan] [2.0.20] Item parameter is visually incorrect for "is station (not) full?" condition
Thank you for your quick work
- Mon Nov 25, 2024 4:31 pm
- Forum: Bug Reports
- Topic: [2.0.16][Space Age] Display panel text overlaps onboard rocket launch cinematic
- Replies: 2
- Views: 256
Re: [2.0.16][Space Age] Display panel text overlaps onboard rocket launch cinematic
Sounds similar to [2.0.21] inserter compare modes are visible from space, where inserter's alt-mode visualization is visible during launch.
- Mon Nov 25, 2024 4:28 pm
- Forum: Bug Reports
- Topic: [2.0.21] inserter compare modes are visible from space
- Replies: 2
- Views: 163
Re: [2.0.21] inserter compare modes are visible from space
Sounds similar to [2.0.16][Space Age] Display panel text overlaps onboard rocket launch cinematic, where the display panel's always-on text shows during launch. Thought a link might help.
- Fri Nov 22, 2024 3:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.20] Item parameter is visually incorrect for "is station (not) full?" condition
- Replies: 2
- Views: 574
[Klonan] [2.0.20] Item parameter is visually incorrect for "is station (not) full?" condition
tl;dr: As seen in the attached picture, both the item cargo condition and the rich text station name, highlighted with yellow arrows, correctly match the item parameter [virtual-signal=signal-item-parameter] to the current cargo [item=advanced-circuit]. But the Is station not full? condition, highli...
- Fri Nov 08, 2024 2:06 pm
- Forum: Won't fix.
- Topic: [2.0.13] Visual Glitch - Main menu background - Minimal UI Scale - Ultrawide monitor
- Replies: 3
- Views: 332
Re: [2.0.13] Visual Glitch - Main menu background - Minimal UI Scale - Ultrawide monitor
Bug still present in 2.0.15
- Sun Nov 03, 2024 12:12 am
- Forum: Won't fix.
- Topic: [2.0.13] Visual Glitch - Main menu background - Minimal UI Scale - Ultrawide monitor
- Replies: 3
- Views: 332
[2.0.13] Visual Glitch - Main menu background - Minimal UI Scale - Ultrawide monitor
Dear Forum, when the main menu simulation on minimal UI scale switches to a new base, sometimes visual artifacts are left behind on the right or left side. Screenshot 2024-11-03 004850.png It looks like the chunks have not fully generated yet, or part of the previous simulation stayed there. I am us...