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by nrader
Sat Nov 09, 2024 3:23 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 349
Views: 51328

Re: Gleba has killed the game for me.


My three main grievances with Gleba now are:
You can't turn your factory off.


I think you confusing turning the factory off and letting it stay idle while being turned on.
Because turning it off is quite easy - you just turn off farms and spoilage-to-nutrient production with signals to ensure ...
by nrader
Thu Nov 07, 2024 4:26 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 349
Views: 51328

Re: Gleba has killed the game for me.


- Problem then becomes this causes a lot of evolution and spore generation. So, I next surrounded my whole base with a 2 layer thick wall, behind it a full line of gunturrets with piercing ammo, behind that a full line of laser turrets (which I imported from Fulgora) and behind that rocket turrets ...
by nrader
Sat Nov 02, 2024 11:15 pm
Forum: Gameplay Help
Topic: I would appreciate some help on... Gleba
Replies: 33
Views: 13149

Re: I would appreciate some help on... Gleba

Okay so here is my some things i had to learn the hard way while playing on Gleba:

- You need to plan how to handle your production while it both running AND idle. That means you need a way for kick-starting production if for some reason everything there did spoil and came to halt. That often means ...
by nrader
Sat Nov 02, 2024 10:55 pm
Forum: General discussion
Topic: Gleba has killed the game for me.
Replies: 349
Views: 51328

Re: Gleba has killed the game for me.

Gleba is actually fun precisely because it breaks all previous game habits. At least it was for me.

Any other planet doesnt encourage getting smart and efficient with your factory. Got a problem? Just add more constructors/furnaces/belts/whatever else, even if that production will be idle most of ...

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