Search found 2 matches
- Thu May 05, 2016 7:43 pm
- Forum: General discussion
- Topic: Productivity modules: where do you draw the line?
- Replies: 52
- Views: 24509
Re: Productivity modules: where do you draw the line?
I use them in pretty much everything now except miners (though I will throw them in stone miners). The addition of productivity down the chain gets ridiculous; for example, a new T3 productivity module normally costs 2000 copper ore, 1083 iron ore, 190 coal, and 592.5 petroleum gas, but assuming if ...
- Mon Apr 11, 2016 8:30 pm
- Forum: Mods
- Topic: [MOD 0.12.20+] Logistics Mining 1.0.1 - Mining With Robots
- Replies: 78
- Views: 40105
Re: [MOD 0.12.20+] Logistics Mining 0.2.5 - Mining With Robots
Really neat mod, I don't dread setting up new mining outposts any more. The convenience doesn't feel overpowered either, because if you intend to charge batteries on-site, you're going to spew lots of biter-attracting pollution. I tried a few other mods for late game mining, but this is by far my ...