Search found 4 matches
- Mon Dec 09, 2024 11:38 am
- Forum: Ideas and Suggestions
- Topic: Automatic rebuilding of Destroyed Spaceships
- Replies: 5
- Views: 1051
Re: Automatic rebuilding of Destroyed Spaceships
The reason my last ship got destroyed was because it ran out of power cells, and so ammo production ceased. Such an interrupt would not have saved this ship.
- Mon Dec 09, 2024 10:37 am
- Forum: Ideas and Suggestions
- Topic: Circuit conditions for Labs/Biolabs, letting us set current research from circuit network
- Replies: 5
- Views: 1343
Circuit conditions for Labs/Biolabs, letting us set current research from circuit network
Now that we have many diff types of science, with different production chain, it feels like it would be cool to be able to dynamically change the research being done based on what research is available. Esp with stuff like gleba - I'd like to be able to set research to work on something for which I ...
- Mon Dec 09, 2024 9:39 am
- Forum: Ideas and Suggestions
- Topic: Automatic rebuilding of Destroyed Spaceships
- Replies: 5
- Views: 1051
Automatic rebuilding of Destroyed Spaceships
Hello,
As my fleet is increasing, noticing a randomly destroyed ship is getting harder. Simultaneously, when they get destroyed, I have no idea why.
While creating a "ghost version" to see what happened and what was missing might be a big feature, I'd like to request an option to automatically ...
As my fleet is increasing, noticing a randomly destroyed ship is getting harder. Simultaneously, when they get destroyed, I have no idea why.
While creating a "ghost version" to see what happened and what was missing might be a big feature, I'd like to request an option to automatically ...
- Fri Nov 01, 2024 2:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid] Train switches to manual with only interrupts and none applying
- Replies: 10
- Views: 3010
[boskid] Train switches to manual with only interrupts and none applying
Not sure what exact repro steps are, but some of my trains randomly switch to Manual now.
I've got a set up using interrupts in them, with nothing by default in schedule. Weirdly, it only seems to happen in one of my train stations, and not others... I don't really know how to even debug this to ...
I've got a set up using interrupts in them, with nothing by default in schedule. Weirdly, it only seems to happen in one of my train stations, and not others... I don't really know how to even debug this to ...