Search found 6 matches

by Mystery
Sun Oct 02, 2016 9:07 am
Forum: Resolved Problems and Bugs
Topic: [0.14.12] Offshore pump graphics overlap
Replies: 5
Views: 3240

Re: [0.14.12] Offshore pump graphics overlap

Well, okay then. I'm also a programmer, so I know what you are talking about. I can understand that ;-)

I will have to route the belt one tile lower then, thanks anyways.

~Mystery
by Mystery
Sun Oct 02, 2016 12:21 am
Forum: Resolved Problems and Bugs
Topic: [0.14.12] Offshore pump graphics overlap
Replies: 5
Views: 3240

[0.14.12] Offshore pump graphics overlap

Hello,

While playing on a multiplayer server(locally hosted by someone else, but no ded. server, maybe important), I noticed this rather funny looking bug: http://i.imgur.com/0zdkDam.jpg .

I know how awesome you are when it comes to fixing bugs! My last report was fixed after like 10 minutes. I ...
by Mystery
Wed Aug 31, 2016 11:57 am
Forum: Resolved Problems and Bugs
Topic: New message text typo
Replies: 1
Views: 1071

New message text typo

"researchf" what a nice word ;-)

http://imgur.com/kvsMkDe
by Mystery
Wed Jul 27, 2016 5:00 pm
Forum: Mods
Topic: [MOD 0.18] Robot Army. v0.4.4
Replies: 708
Views: 336773

Re: [MOD 0.13.9] Robot Army. 0.2.0

Here is a German translation for your mod:
[item-name]
droid-smg = Kampfdroide (nicht eingesetzt)
droid-smg-dummy = Kampfdroide (einsetzbar)
droid-rocket = Raketendroide (nicht eingesetzt)
droid-rocket-dummy = Raketendroide (einsetzbar)
droid-rifle = Uhrwerk Gewehrroboter (nicht eingesetzt)
droid ...
by Mystery
Tue Jul 26, 2016 7:41 pm
Forum: Resolved Problems and Bugs
Topic: [0.13.11] Playername missing in colorchange message
Replies: 3
Views: 2769

[0.13.11] Playername missing in colorchange message

When changing the player color in singleplayer, and no nickname is set in the settings, the success message is this:

Code: Select all

's color is now red
Should be more like

Code: Select all

Your color is now red
Just a minor bug, but I thought I'd post this anyway.
by Mystery
Mon Apr 11, 2016 6:20 pm
Forum: Mods
Topic: [MOD 0.12.11+] Blueprint String
Replies: 131
Views: 146087

Re: [MOD 0.12.11+] Blueprint String

Here ist a the localization file for german. Would be nice to have it in the next version:
main-button=Blaupause
save=Speichern
save-all=Alle Speichern
save-as=Speichern als...
save-as-2=Speichern als:
cancel=Abbrechen
load-string=String laden
textbox-caption=Blaupausen String:
blueprints-saved=__1 ...

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