Search found 4 matches
- Wed Dec 04, 2024 9:28 pm
- Forum: Ideas and Suggestions
- Topic: Allow option to import item from more than 1 planet to platform without duplicating the request
- Replies: 23
- Views: 5431
Re: Import From: Any Planet
+1 Yes, please!
- Sat Nov 23, 2024 7:14 pm
- Forum: Ideas and Suggestions
- Topic: Remove Space Age mod dependency on Quality
- Replies: 6
- Views: 1014
Re: Remove Space Age mod dependency on Quality
Kinda +1, as I thought the intention was to make Space Age playable without Quality ("The expansion is balanced in a way that using quality can be beneficial, but it is reasonable to finish the game without touching quality at all." from Factorio Friday Facts 375 https://factorio.com/blog/post/fff ...
- Fri Nov 01, 2024 9:40 am
- Forum: Ideas and Suggestions
- Topic: New building "Rotting Pile"
- Replies: 3
- Views: 505
Re: New building "Rotting Pile"
Why not use a heating tower to burn excess spoilage? They can go through 64 spoilage per second, compared to the 6.25 base of an assembling machine 3, and can do so infinitely with no other setup (as they happily keep burning everything they are fed even when at max temperature).
- Thu Oct 31, 2024 3:53 pm
- Forum: Ideas and Suggestions
- Topic: Allow belt/chest circuit readers to read spoilage level of most spoiled item
- Replies: 23
- Views: 7933
Allow belt/chest circuit readers to read spoilage level of most spoiled item
TL;DR
Add a checkbox to have chest output items with the spoilage level (0 to 100, or amount of seconds left, or similar) of the most spoiled item/stack of each item type on that belt or in that chest in place of the item count.
Why?
Spoilage progress of ingredients affects spoilage progress of ...
Add a checkbox to have chest output items with the spoilage level (0 to 100, or amount of seconds left, or similar) of the most spoiled item/stack of each item type on that belt or in that chest in place of the item count.
Why?
Spoilage progress of ingredients affects spoilage progress of ...