Search found 4 matches

by Lenskop
Thu Jan 30, 2025 6:55 am
Forum: Duplicates
Topic: Vertical white lines between textures in ghost tiles
Replies: 4
Views: 93

Re: Vertical white lines between textures in ghost tiles

Just saw @muche 's reply. It is indeed a duplicate 'bug' with that report. Had not found that one in my search.

Seems that it's just a bit more visible on Aquilo due to it being white.
by Lenskop
Thu Jan 30, 2025 6:52 am
Forum: Duplicates
Topic: Vertical white lines between textures in ghost tiles
Replies: 4
Views: 93

Re: Vertical white lines between textures in ghost tiles

Log attached.

The issue seems persistent and always happening. I booted up my game again this morning and it's exactly the same.
by Lenskop
Wed Jan 29, 2025 8:13 pm
Forum: Duplicates
Topic: Vertical white lines between textures in ghost tiles
Replies: 4
Views: 93

Vertical white lines between textures in ghost tiles

I noticed some sort of tearing-like behavior in blueprinted ghost concrete tiles on Aquilo.

Hope the issue is clear in the attached video.
by Lenskop
Thu Oct 31, 2024 11:03 am
Forum: Not a bug
Topic: [2.0.12] Storage chest not upgrading to active provider chest as expected in remote view
Replies: 1
Views: 146

[2.0.12] Storage chest not upgrading to active provider chest as expected in remote view

I tried "upgrading" a logistic chest from Storage to Active provider while in remote view.
Instead of applying an upgrade planner, the game deconstructed the Storage chest and constructed the Active provider chest.

I noticed when upgrading from active provider to storage, this does work as I ...

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