Search found 7 matches

by alesque
Fri Aug 12, 2016 8:30 pm
Forum: Development Proposals
Topic: Circuit network features for 0.15
Replies: 136
Views: 99131

Re: Circuit network features for 0.14

I voted for "Assembling machine: set recipe" not because I would like to have it in assemblers (though it would be nice) but because it would be very usefull for refineries. I usally have 2 lines of refineries that are activated when I'm low on petroleum for advanced oil processing or when...
by alesque
Mon Aug 01, 2016 9:55 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Player not moving on belts
Replies: 0
Views: 637

[Request] Player not moving on belts

Pretty simple idea : stop the player from moving when he stands on belts. While that mechanic makes sense, it can be extremely frustrating while trying to build things. Is there a way to do it ?
by alesque
Tue Apr 19, 2016 1:48 am
Forum: Mods
Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Replies: 348
Views: 289107

Re: [MOD 0.12.x] The Fat Controller. Remote train management

The filters are combined with AND, in your case it would only show trains with Iron 1 and Copper 1 in their schedule. I'll probably add an option for OR in the next version. Not sure what you mean by removing trains, "x" clears any filters you have set. Thanks for the info. I saw a video ...
by alesque
Mon Apr 18, 2016 11:35 am
Forum: Mods
Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Replies: 348
Views: 289107

Re: [MOD 0.12.x] The Fat Controller. Remote train management

I'm having troubles with the filters. In my case, I have 4 stations : Copper 1, Copper Unload, Iron 1 and Iron Unload. I have 2 trains doing Copper 1 <-> Copper Unload and Iron 1 <-> Unload. When I tick Copper 1 (or Copper Unload) It displays correctly my only copper train. If I tick Iron 1 (or Iron...
by alesque
Sat Apr 16, 2016 4:27 pm
Forum: Modding help
Topic: Changing some ores to infinite
Replies: 4
Views: 2572

Re: Changing some ores to infinite

Thanks for both of your answers, exactly what I was looking for !
by alesque
Sat Apr 16, 2016 1:16 pm
Forum: Mods
Topic: [MOD] LogisticsUtility
Replies: 33
Views: 28205

Re: [MOD 0.12.X] LogisticsUtility 0.0.3

Hi, thanks for the mod. It's a very useful one ! Small signs let you make signs with icons. Is it possible to change the icon of the small sign ? I installed the sign mod and I can't find a way to do so. What I would like to do is change the icon of the small sign to light oil, heavy oil, ect ... to...
by alesque
Mon Apr 11, 2016 3:03 pm
Forum: Modding help
Topic: Changing some ores to infinite
Replies: 4
Views: 2572

Changing some ores to infinite

Hello, I'm trying to adapt an already existing mod, "endless resources" to transform only ore tiles that are above a value (let's say 3000) to infinite like oil. The code of the mod is fairly simple, it transform anything that isn't infinite (everything except oil) to an infinite type reso...

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