You are correct, the issue doesn't occur when the limit is set to 0 by sending a signal L=0, only when the station is disabled. I never bothered trying this because I read somewhere that it should be the same, but it isn't.
I guess I just need an extra combinator to send a L=1 signal when the ...
Search found 3 matches
- Thu Oct 31, 2024 9:32 pm
- Forum: Duplicates
- Topic: [2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same name.
- Replies: 4
- Views: 1009
- Wed Oct 30, 2024 2:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.12] Train does not move between stops with same name (MR)
- Replies: 30
- Views: 6478
Re: [2.0.12] Train does not move between stops with same name, conditions flash rapidly
Second, your proposed solution does not work, as I have just verified ingame. If the station the train is at is disabled/has train limit 0 (which are the same as of 2.0), it will still not move and the bug still occurs.
Yeah I am having the same issue, I was already disabling the station as I ...
- Wed Oct 30, 2024 2:36 am
- Forum: Duplicates
- Topic: [2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same name.
- Replies: 4
- Views: 1009
[2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same name.
When a train is at a disabled station (or limit = 0) and gets interrupted to go to a station with the same name. It stays at the same station (or paths to the same station) instead of one that is not disabled.
Steps to reproduce:
1. Open the save file "Spage age 1.zip"
2. Look at the purple train ...
Steps to reproduce:
1. Open the save file "Spage age 1.zip"
2. Look at the purple train ...