Thanks for the quick response and if itβs intended behaviour then I guess just a new design challenge! :)
Just to clarify the thing which would be very nice to have (that was working <=2.0.11) is that if you switch between recipes with the same input ingredients, e.g. speed mod 1 -> prod mod 1 ...
Search found 2 matches
- Wed Oct 30, 2024 7:52 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Assembling machine trash slots function as infinite storage
- Replies: 16
- Views: 3683
- Tue Oct 29, 2024 3:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Assembling machine trash slots function as infinite storage
- Replies: 16
- Views: 3683
Re: [Rseding91] [2.0.11] Assembling machine trash slots function as infinite storage
I am also seeing this change in behaviour. Previously (<= 2.0.11) if the recipes shared input ingredients these weren't shifted to trash on recipe change which was very nice.
Two nice examples which don't work as expected any more:
1) Having a single assembler which could make all types of level ...
Two nice examples which don't work as expected any more:
1) Having a single assembler which could make all types of level ...