Search found 4 matches

by jakeroxs
Sat Nov 23, 2024 3:20 pm
Forum: General discussion
Topic: Re-Enable Achievements...
Replies: 132
Views: 197532

Re: Re-Enable Achievements...


I'm far from an expert in this stuff, but the above replies were immensely helpful in building my solution.

I hold a 25MB save with 120 or so hours in it, so I was kinda desperate to re-enable achievements.

Here's what I've found so far:
- The marker is a set of 1 byte booleans that are either ...
by jakeroxs
Mon Nov 04, 2024 3:42 pm
Forum: General discussion
Topic: Re-Enable Achievements...
Replies: 132
Views: 197532

Re: Re-Enable Achievements...



I wrote a small Console application to patch the save game: https://github.com/Rainson12/FactorioSaveGameEnableAchievements


This doesn't appear to work when purely enabling the editor. There is no 'command-ran' when simply starting a new game and then /editor.


Ha that might be what it wasn ...
by jakeroxs
Sun Nov 03, 2024 8:22 pm
Forum: General discussion
Topic: Re-Enable Achievements...
Replies: 132
Views: 197532

Re: Re-Enable Achievements...


I wrote a small Console application to patch the save game: https://github.com/Rainson12/FactorioSaveGameEnableAchievements
It will
1. unzip the savegame
2. decompress all .dat files
3. screen the unzipped files for occurrence of "command-ran"
4. patch the 01 closest to the found occurrence by ...
by jakeroxs
Mon Oct 28, 2024 11:13 pm
Forum: Ideas and Suggestions
Topic: Control/Option to disable tab auto-complete in chat
Replies: 0
Views: 257

Control/Option to disable tab auto-complete in chat

Hello!

Small request, I'd like to have an option to adjust (or disable entirely) the keybind for autocomlete in the terminal/chat window.

I often accidentally click tilde instead of tab while playing, I then press tab again thinking the game/keyboard didn't catch the input, which then seems to ...

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