Search found 3 matches

by LightThemeIDE
Tue Oct 29, 2024 4:23 pm
Forum: Gameplay Help
Topic: 2.0 train schedule setup
Replies: 13
Views: 10637

Re: 2.0 train schedule setup

I think I was able to get things working but I am not a big fan of the result. In a nutshell what I did was make it so that the trains in the depot depart one at a time, left to right, and double check the input signal before triggering the interrupt. The flow is now * Trains wait at the depot * Req...
by LightThemeIDE
Tue Oct 29, 2024 12:07 am
Forum: Ideas and Suggestions
Topic: Additional train interrupt conditions
Replies: 12
Views: 2988

Re: Additional train interrupt conditions

Having a signal that says a train is on the way would make things so much nicer
by LightThemeIDE
Mon Oct 28, 2024 5:17 pm
Forum: Gameplay Help
Topic: 2.0 train schedule setup
Replies: 13
Views: 10637

Re: 2.0 train schedule setup

Edit: ignore my ramblings here just see what I said in my next post. :D I found this thread and wanted to share what I have been doing based off of the information provided in this thread so far. I am using radars to carry signals wirelessly across the entire map. Every requester, provider, and depo...

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