Search found 11 matches

by LoganDark
Sat Nov 02, 2024 11:53 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop

Rseding91 wrote: Sat Nov 02, 2024 8:39 pm Ok, I was finally able to reproduce the issue and it's now fixed for the next release.
awesome thank you so much!
by LoganDark
Sat Nov 02, 2024 4:11 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop

Rseding91 wrote: Sat Nov 02, 2024 12:28 pm Just to confirm, this is still in 2.0.11? Or was this dump made in 2.0.13/2.0.14?
The memory dump was made on Factorio 2.0.13 (build 79912 expansion, win64)
by LoganDark
Sat Nov 02, 2024 8:14 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop

If you can get it into the stuck state and then in task manager make a process dump I could use that to load it into the VS debugger and see what’s happening. You want to compress it. Here is a memory dump of the same freeze happening on Factorio 2.0.13 (build 79912 expansion, win64). Sorry for tak...
by LoganDark
Sat Nov 02, 2024 7:31 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop

usually I go provoke the nests, shoot at them, get spitters shooting at me and etc and then the freeze happens, I'm not sure what else could be missing, if you're using windows and everything
by LoganDark
Sat Nov 02, 2024 7:16 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop

Rseding91 wrote: Sat Nov 02, 2024 7:13 am I tried to reproduce it but did not experience any freezing. I don’t know why it’s here.
weird.. when you load in, do you have my inventory? I have a power armor mk2 with 2-3 exoskeletons in it
by LoganDark
Sat Nov 02, 2024 1:58 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop

hey, have you tried to reproduce this yet? why is it in the "not a bug" category?
by LoganDark
Mon Oct 28, 2024 9:39 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop

Do you have some steps I could do to reproduce the freeze? Like "load save, wait 5 seconds, freeze" or "load save, walk directly west, freeze"? do you load in where I was when I saved? I've attached an image with a location on the map (look at where I am), you basically have to ...
by LoganDark
Mon Oct 28, 2024 12:48 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
Replies: 16
Views: 1364

[Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop

I'm encountering a bug in my save where while trying to conquer a biter settlement, my game (build 79682) will just freeze. As in, everything just stops, audio stops, everything freezes, entire game is now stopped. If I attach Visual Studio 2022 to the process, I can see a call stack similar to the ...

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