Search found 11 matches
- Fri Nov 08, 2024 11:35 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
finally got 2.0.15 and this is in the change notes!!!! thank you so much!!!!
- Sat Nov 02, 2024 11:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
- Sat Nov 02, 2024 4:11 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
- Sat Nov 02, 2024 8:17 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop
here's the zip uploaded to my web server because the Factorio forum won't accept a 450MB zip file: https://logandark.net/files/Q3847PQ5-66 ... io.DMP.zip
- Sat Nov 02, 2024 8:14 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop
If you can get it into the stuck state and then in task manager make a process dump I could use that to load it into the VS debugger and see what’s happening. You want to compress it. Here is a memory dump of the same freeze happening on Factorio 2.0.13 (build 79912 expansion, win64). Sorry for tak...
- Sat Nov 02, 2024 7:31 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop
usually I go provoke the nests, shoot at them, get spitters shooting at me and etc and then the freeze happens, I'm not sure what else could be missing, if you're using windows and everything
- Sat Nov 02, 2024 7:16 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
- Sat Nov 02, 2024 1:58 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop
hey, have you tried to reproduce this yet? why is it in the "not a bug" category?
- Mon Oct 28, 2024 9:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop
Do you have some steps I could do to reproduce the freeze? Like "load save, wait 5 seconds, freeze" or "load save, walk directly west, freeze"? do you load in where I was when I saved? I've attached an image with a location on the map (look at where I am), you basically have to ...
- Mon Oct 28, 2024 1:18 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
Re: [2.0.11] Character::update calls Character::changePosition in an infinite loop
Crash goes away if I remove the Infinite Quality Tiers mod
- Mon Oct 28, 2024 12:48 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
- Replies: 16
- Views: 1364
[Rseding91] [2.0.11] Character::update calls Character::changePosition in an infinite loop
I'm encountering a bug in my save where while trying to conquer a biter settlement, my game (build 79682) will just freeze. As in, everything just stops, audio stops, everything freezes, entire game is now stopped. If I attach Visual Studio 2022 to the process, I can see a call stack similar to the ...