Search found 7 matches

by FactorioFan822
Tue Oct 29, 2024 12:40 pm
Forum: Gameplay Help
Topic: Not understanding interrupts for Train servicing stations
Replies: 8
Views: 680

Re: Not understanding interrupts for Train servicing stations

I would prefer to avoid using many combinators for what should be a relatively simple solution to a relatively simple request. I would also like to set up "If supply station doesn't have a full train load, wait until it does" (or find another that does, for something like iron or copper o...
by FactorioFan822
Mon Oct 28, 2024 7:10 pm
Forum: Gameplay Help
Topic: [Resolved] Train pathing to disabled train stop
Replies: 7
Views: 459

Re: Train pathing to disabled train stop

I believe the new behavior is that a disabled train stop is viewed as if the train limit was 0, according to https://factorio.com/blog/post/fff-395 , so no, there should be no practical difference.
by FactorioFan822
Sun Oct 27, 2024 6:02 pm
Forum: Gameplay Help
Topic: Not understanding interrupts for Train servicing stations
Replies: 8
Views: 680

Re: Not understanding interrupts for Train servicing stations

I have not played with interrupts yet (but I have been reading up a little). Based on my understanding from https://factorio.com/blog/post/fff-389 and https://factorio.com/blog/post/fff-395 , whenever the train leaves the station it uses the interrupt scheduler first and foremost to decide where to ...
by FactorioFan822
Sun Oct 27, 2024 4:51 pm
Forum: Not a bug
Topic: [2.0.11] Offshore Pump does not consume electricity?
Replies: 2
Views: 133

Re: [2.0.11] Offshore Pump does not consume electricity?

Damn, you're right! I guess I'm brain-broken from too much playing Space Exploration, with their additional early tier of coal-only electricity generation, thanks!
by FactorioFan822
Sun Oct 27, 2024 4:42 pm
Forum: Not a bug
Topic: [2.0.11] Offshore Pump does not consume electricity?
Replies: 2
Views: 133

[2.0.11] Offshore Pump does not consume electricity?

Perhaps this is intended behavior, but it sure did surprise me to find that the Offshore Pump does not require electricity to function.
10-27-2024, 20-41-54.png
10-27-2024, 20-41-54.png (5.78 MiB) Viewed 133 times
Fresh game of standalone version 2.0.11, all non-official mods turned off.
by FactorioFan822
Sun Oct 27, 2024 4:34 pm
Forum: Ideas and Suggestions
Topic: Could non-gameplay-altering mods have Steam achievements allowed?
Replies: 0
Views: 104

Could non-gameplay-altering mods have Steam achievements allowed?

There are some mods that don't alter the gameplay, but provide UI-only useful features. Would it be possible to allow Steam achievements with these mods? For example, I couldn't see myself playing without https://mods.factorio.com/mod/factoryplanner for planning how many factories building Widget X ...
by FactorioFan822
Sun Oct 27, 2024 4:25 pm
Forum: Spread the Word
Topic: Thank you for providing the Standalone Game Download for Steam users!
Replies: 0
Views: 536

Thank you for providing the Standalone Game Download for Steam users!

Long-time fan and player, first-time poster. I just wanted to thank the Factorio developers for providing a standalone game download for Steam users, for no extra cost. It's one of those little things that just makes me feel super appreciated as a player, and makes me happy to recommend Factorio sti...

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