Search found 11 matches

by teiriko
Mon Nov 11, 2024 10:25 am
Forum: Not a bug
Topic: [2.0.15] Auto request missing construction materials doesnt work
Replies: 2
Views: 347

Re: [2.0.15] Auto request missing construction materials doesnt work

I'm not sure that it is a bug, but I certainly had the same problem: 1. The auto-request only sends any given item if a whole rocket can be filled with it β€” at first, I thought I was doing something wrong, as I wanted to send only the required resources to build the platform as fast as possible. The...
by teiriko
Mon Nov 04, 2024 9:51 pm
Forum: Not a bug
Topic: [2.0.14] Train failing to find path
Replies: 4
Views: 185

Re: [2.0.14] Train failing to find path

To be honest, I have noticed the symbols for the first time as well :)
I haven't built a lot of two-way rails before, so TIL!
by teiriko
Mon Nov 04, 2024 9:42 pm
Forum: Bug Reports
Topic: [2.0.14] Factorio hangs if you switch users (MacOS)
Replies: 1
Views: 105

Re: [2.0.14] Factorio hangs if you switch users (MacOS)

I tried on MacBook M1 Pro with macOS 15.0.1 - couldn't reproduce
by teiriko
Mon Nov 04, 2024 9:34 pm
Forum: Not a bug
Topic: [2.0.14] Train failing to find path
Replies: 4
Views: 185

Re: [2.0.14] Train failing to find path

I think this is the precise problem:

Before:
11-04-2024, 22-33-25.png
11-04-2024, 22-33-25.png (1.3 MiB) Viewed 163 times
After:
11-04-2024, 22-33-44.png
11-04-2024, 22-33-44.png (1.57 MiB) Viewed 163 times
by teiriko
Mon Nov 04, 2024 9:24 pm
Forum: Not a bug
Topic: [2.0.14] Train failing to find path
Replies: 4
Views: 185

Re: [2.0.14] Train failing to find path

To me, it looks more like a problem with signal placement, but I might be mistaken.
I've moved some signals around, the train has no problem finding the path, take a look if it solves your problem
11-04-2024, 22-24-22.png
11-04-2024, 22-24-22.png (2.15 MiB) Viewed 167 times
by teiriko
Wed Oct 30, 2024 3:34 pm
Forum: Duplicates
Topic: [2.0.12] Train settings are removed from locomotive when train wagons are built out of order
Replies: 4
Views: 286

Re: [2.0.11] Train settings are removed from locomotive when train wagons are built out of order

Quick update: tested on a clean 2.0.12 version - same behavior, will update the thread name Blueprint to quickly reproduce: 0eNqlldFu6jAMhl8F+WqTykRKQte+yjShUrwSLU2qJGVDqO8+h8I4R3Ako3NXJ/H3O8rv+ggbM2DvtY1QHUE3zgao3o4QdGtrk9Zs3SFU4GttYMxA2y1+QyXG9wzQRh01Thmn4LC2Q7dBTweyS2akVDsP0fWQQe8CpTibyIRZ0rEDVPO...
by teiriko
Tue Oct 29, 2024 7:36 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.12] Selector combinator returns wrong signal for the given index when choosing "sort ascending"
Replies: 6
Views: 1536

Re: [boskid][2.0.12] Selector combinator returns wrong signal for the given index when choosing "sort ascending"

I've attached the log and the save file I've just created

Some notes:
- I'm using a MacBook with M1 Pro
- I've created a clean new game and used `/cheat` to get the items
- I've pasted the blueprint attached to the first message - got the same result
by teiriko
Tue Oct 29, 2024 4:17 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.12] Selector combinator returns wrong signal for the given index when choosing "sort ascending"
Replies: 6
Views: 1536

[boskid][2.0.12] Selector combinator returns wrong signal for the given index when choosing "sort ascending"

Description When the selector combinator is set to "Sort ascending" and there are at least 8 signals in the network, the returned value of some indexes is wrong (see example below) Example Notes: - on the left side all the selector combinators are set to "Sort descending" - ever...
by teiriko
Sun Oct 27, 2024 9:14 am
Forum: Duplicates
Topic: [2.0.12] Train settings are removed from locomotive when train wagons are built out of order
Replies: 4
Views: 286

Re: [2.0.11] Parametrized train settings are removed from locomotive when train is fully built

I'm sorry for creating the bug report before fully testing it, but the root cause really seems to be "placing the train out of order". To update on the original post: What did you do? 1. Place a locomotive 2. Configure its name/schedule 3. Place the second wagon 4. Place the first wagon, c...
by teiriko
Sun Oct 27, 2024 8:42 am
Forum: Duplicates
Topic: [2.0.12] Train settings are removed from locomotive when train wagons are built out of order
Replies: 4
Views: 286

[2.0.12] Train settings are removed from locomotive when train wagons are built out of order

UPDATE: Please read the first response instead, as it provides a more compressed version of it What did you do? 1. Create a blueprint with a parametrized "train station + train", where the fluid is parametrized 2. Place a blueprint, select a fluid, e.g. water 3. Wait for the train to be p...

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