Search found 5 matches

by lucyisgamer
Wed Nov 06, 2024 6:22 pm
Forum: 1 / 0 magic
Topic: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
Replies: 11
Views: 1269

Re: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)

Tried disabling Steam Overlay (and Steam Input, for good measure) and game still crashes on 2.0.15.
by lucyisgamer
Wed Nov 06, 2024 8:07 am
Forum: 1 / 0 magic
Topic: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
Replies: 11
Views: 1269

Re: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)

I didn't have any controllers connected to begin with, but I can try disabling the Steam Overlay. I can also confirm that this issue still affects 2.0.14.
by lucyisgamer
Tue Oct 29, 2024 5:30 am
Forum: Not a bug
Topic: [2.0.11] Underground pipe disconnected by ghost
Replies: 2
Views: 247

[2.0.11] Underground pipe disconnected by ghost

Placing a ghost underground pipe between two real undergrounds disconnects them.
20241029002330_1.jpg
20241029002330_1.jpg (504.12 KiB) Viewed 247 times
I can provide the testing save if need be, although it seems to work anywhere.
(Also, the tank is completely empty so there's no fluid mixing shenanigans)
by lucyisgamer
Mon Oct 28, 2024 3:41 am
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 485
Views: 289761

Re: 3 and 4 way intersections

Chunky Mk. 4

RHT - 4 tile spacing
Size - 96x96 (3x3 chunks)

Originally built for 2-4 trains for easy comparison with the ones in the list, I've also tested with 2-8 trains, as that's what I'll end up using.
Test Results
Size | Set 1 | Set 2 | Set 3 | Score
2 - 4 | 101.79 | 106.42 | 113 ...
by lucyisgamer
Sun Oct 27, 2024 5:26 am
Forum: 1 / 0 magic
Topic: [2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)
Replies: 11
Views: 1269

[2.0.11] Crash, SDL_rawinputjoystick.c / VulkanSteamOverlayProcessCapturedFrame (MR)

Since updating to 2.0, I've been getting random crashes, all with the same log messages (most recent log and memory dump are attached). They have been happening during all phases of the game (I even had one during the initial startup load when booting the game). Despite what the logs may claim, I ...

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