Search found 559 matches

by Gergely
Wed Sep 28, 2022 3:42 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 70
Views: 13125

Re: Friday Facts #370 - The journey to Nintendo Switch

Sopenas wrote:
Wed Sep 28, 2022 3:15 pm
I agree to wait for expansion 1.5 years and pay in advance 30-40$ if you promise that there will be train tunnels or ramps in the expansion.
Slopes!
by Gergely
Fri Sep 23, 2022 6:24 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 70
Views: 13125

Re: Friday Facts #370 - The journey to Nintendo Switch

Does the expansion have a working version on the Nintendo Switch? Just curious.
by Gergely
Fri Sep 23, 2022 5:27 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 70
Views: 13125

Re: Friday Facts #370 - The journey to Nintendo Switch

When I play Minecraft with friends we don't usually have someone host the game to lan or wpn through the client, we instead run a dedicated server on a separate computer. (We play with the Java edition.) This is so that anyone can quit the game early and the others would not be affected, since the h...
by Gergely
Tue Sep 13, 2022 3:16 pm
Forum: News
Topic: Factorio is coming to Nintendo Switch™
Replies: 81
Views: 19206

Re: Factorio is coming to Nintendo Switch™

No mod support on Nintendo Switch, even though Factorio has an in-game mod browser. Why do I even have this thing? (What about mods by devs such as Klonan's mods?) Also I wonder if one can bypass the lan-only restriction by proxying it through a pc. Another question is how will updates/versioning be...
by Gergely
Fri Mar 11, 2022 11:04 am
Forum: News
Topic: We support Ukraine
Replies: 3229
Views: 183543

Re: We support Peace

The way I see it, both sides can choose to end the war. Both sides have the choice to resolve the situation peacefully. Russia obviously has the option to retreat. Or Ukraine can agree to fulfill Russia's demands. The following is my take on it, as a neutral observer. by stating that Ukraine can en...
by Gergely
Thu Mar 03, 2022 9:08 pm
Forum: News
Topic: We support Ukraine
Replies: 3229
Views: 183543

Re: We support Peace

snow-factory wrote:
Thu Mar 03, 2022 8:32 pm
Could you perhaps see at least any parallels with the current situation?
Absolutely not. Should I?
by Gergely
Thu Mar 03, 2022 7:54 pm
Forum: News
Topic: We support Ukraine
Replies: 3229
Views: 183543

Re: We support Peace

The way I see it, both sides can choose to end the war. Both sides have the choice to resolve the situation peacefully. Russia obviously has the option to retreat. Or Ukraine can agree to fulfill Russia's demands. The following is my take on it, as a neutral observer. Instead of siding with one nati...
by Gergely
Wed Mar 02, 2022 12:43 pm
Forum: News
Topic: We support Ukraine
Replies: 3229
Views: 183543

Re: We support Ukraine

Snicker wrote:
Wed Mar 02, 2022 11:25 am
I dont think in any time of recorded history there has been clearer what side evil and good is on.
I see. :roll:
by Gergely
Wed Mar 02, 2022 11:09 am
Forum: News
Topic: We support Ukraine
Replies: 3229
Views: 183543

Re: We support Ukraine

Just a note here that I edited my original reply. Did you see what lies Russian state media outlets are writing about the war? More places writing about it may tell more Russians what's actually going on. I saw many things and have mostly made up my mind on what to believe. You suddenly telling me t...
by Gergely
Wed Mar 02, 2022 10:52 am
Forum: News
Topic: We support Ukraine
Replies: 3229
Views: 183543

Re: We support Ukraine

Suddenly politics? Hey I get that the Uncle Bob friday facts was not a political post but considering the way that was settled this crosses a few lines for me. Namely why are you suddenly publicly taking a political stance after distancing yourself from politics. There are supporters of both sides. ...
by Gergely
Fri Feb 04, 2022 2:01 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 212
Views: 76950

Re: Friday Facts #367 - Expansion news

That "Cthulhu's Brain" thing on the concept art feels super fresh. I hope the rest of the expansion will share that feeling. I don't want to be in the group of people who play it before it's finished this time though.
by Gergely
Wed Mar 24, 2021 6:03 pm
Forum: Releases
Topic: Version 1.1.29
Replies: 6
Views: 9472

Re: Version 1.1.29

What? No changelog?
by Gergely
Mon Jan 18, 2021 4:55 pm
Forum: Outdated/Not implemented
Topic: mute the game while alt-tabbed
Replies: 104
Views: 32407

Re: mute the game while alt-tabbed

I don't think this makes sense I think that the abrupt cutting off of the sound is jarring: this is why I play the factorio music (available on steam or in that youtube video) in the background while playing the game rather than just unmuting the in game music. Would it also not make sense to tie t...
by Gergely
Fri Jun 26, 2020 1:39 pm
Forum: News
Topic: Friday Facts #353 - Trailer update
Replies: 38
Views: 14164

Re: Friday Facts #353 - Trailer update

I do not like the idea of giving a history lesson in the launch trailer. It is going to be the first thing people see about Factorio. It might not make a good impression and could be confusing. I see most other release trailers celebrate the final product instead of the journey. At the point of rele...
by Gergely
Fri Jun 19, 2020 11:46 am
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 26647

Re: Friday Facts #352 - New website

What about also unifying it all somehow with the forum and wiki as well?

Or some method to link our forum & wiki accounts to our factorio account.
by Gergely
Fri Jun 12, 2020 11:17 am
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 49143

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

Somehow, as a player, I would still prefer the fluid mixing prevention. I don't know why. Also, you don't have to add visible module slots to all entities. But you could instead make graphics of modules being attached to them some form or another. There are no slots expecting modules. They are simpl...
by Gergely
Thu May 21, 2020 2:46 pm
Forum: Releases
Topic: Version 0.18.26
Replies: 45
Views: 19718

Re: Version 0.18.26

FactorioBot wrote:
Thu May 21, 2020 1:34 pm
Changes
  • Disallowed saving over autosave files or making saves that begin with '_autosave'.
Oh come on. I sometimes use autosaves to save something temporarily without any intent to keep it for longer. What about an option in the pause menu that performs an autosave immediately?
by Gergely
Tue May 12, 2020 1:58 pm
Forum: Releases
Topic: Version 0.18.24
Replies: 39
Views: 16102

Re: Version 0.18.24

FactorioBot wrote:
Tue May 12, 2020 1:42 pm
  • Fixed version 0.18.23
What? :shock:
by Gergely
Fri May 08, 2020 8:44 pm
Forum: News
Topic: Friday Facts #346 - He who does nothing, breaks nothing
Replies: 47
Views: 14118

Re: Friday Facts #346 - He who does nothing, breaks nothing

The next obvious step after footprints are vehicle tracks. I'm not sure how to go about such a thing. Maybe you could make each of the 4 wheels of the car leave behind a circular 'patch' of darkened ground each tick, which when combined creates visually connected tracks. For tanks, treat the chainwh...
by Gergely
Fri Apr 03, 2020 6:40 pm
Forum: News
Topic: Friday Facts #341 - Audio, Artillery, Attenuation
Replies: 30
Views: 10908

Re: Friday Facts #341 - Audio, Artillery, Attenuation

The sound of the artillery gives the impression of something falling on the ground after each shot but I can't see anything. Is that the sound of some internal reloading procedure of the cannon, or are you going to add a particle for that?

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