Search found 4 matches
- Fri Nov 01, 2024 3:50 am
- Forum: Duplicates
- Topic: [boskid] Objects on top of asteroid collector
- Replies: 5
- Views: 370
Re: [boskid] Objects on top of asteroid collector
My post precedes that linked one by 2 days. That changes nothing, when fixing bugs i am following my own ordering and i am not disallowed from fixing one bug without first browing entire forum to find if there are earlier topics with the same or similar bug. I was fixing the big electric pole colli...
- Thu Oct 31, 2024 11:00 pm
- Forum: Duplicates
- Topic: [boskid] Objects on top of asteroid collector
- Replies: 5
- Views: 370
- Sun Oct 27, 2024 8:31 pm
- Forum: Duplicates
- Topic: [boskid] Objects on top of asteroid collector
- Replies: 5
- Views: 370
[boskid] Objects on top of asteroid collector
Able to place a big power poles, gates, and landmines on top of an asteroid collector. I tried quite a few objects (not all) and found it strange these were able to be placed.
- Sun Oct 27, 2024 1:22 am
- Forum: Gameplay Help
- Topic: How many thrusters do I really need?
- Replies: 10
- Views: 16029
How many thrusters do I really need?
Anyone have any idea how you would decide how many thrusters to have on a spaceship? Clearly you could hobble your way across space with one thruster and enough production to sustain it but that's boring. Then I noticed the thruster performance curve in the Factoriopedia: (blue: fluid usage, green: ...