Search found 2 matches

by vvictor
Sat Oct 26, 2024 3:26 pm
Forum: Duplicates
Topic: [2.0.11] Desync into crash (Error ItemStack.cpp:127: Prototype doesn't exist)
Replies: 2
Views: 334

Re: [2.0.11][2.0.10]Multiplaying freeze up in "Catching up" or Flash Crash or Client keep busy

By flash crash it means factorio suddenly disappeared and a pop up saying factorio ended unexpectedly.
The UI showing the button to report to Apple but I guess that doesn't help.

Attached the log
by vvictor
Sat Oct 26, 2024 3:06 pm
Forum: Duplicates
Topic: [2.0.11] Desync into crash (Error ItemStack.cpp:127: Prototype doesn't exist)
Replies: 2
Views: 334

[2.0.11] Desync into crash (Error ItemStack.cpp:127: Prototype doesn't exist)

Platform: Macbook pro M1 pro

Mod:
base
elevated-rails
quality
space-age

Server: Red Name's Comfy Space Age

Description:
I was playing on the server for quite number of hours since space age release. There wasn't any desync or crash problem.
But in about 8 hrs ago, it comes to a state that the ...

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