Search found 5 matches
- Tue Nov 12, 2024 4:50 am
- Forum: Ideas and Suggestions
- Topic: Allow Quality Downgrade
- Replies: 30
- Views: 2022
Re: Allow Quality Downgrade
+1 Tinyboss take, it's a game system before an analogy to other stuff.
- Fri Nov 08, 2024 10:48 pm
- Forum: Ideas and Suggestions
- Topic: Allow Quality Downgrade
- Replies: 30
- Views: 2022
Re: Allow Quality Downgrade
I like this too. I do still wish the lowest-common-denominator logic was there for quality, but fluids already don't have quality so it makes use of the existing mechanic. (Related: Me making holmium solution with quality ingredients and always having too ******* much uncommon level stone to use for...
- Wed Nov 06, 2024 10:00 pm
- Forum: Ideas and Suggestions
- Topic: Allow Quality Downgrade
- Replies: 30
- Views: 2022
Re: Allow Quality Downgrade
I second the sentiment of "don't care where the overflow goes" with the higher-quality items. Right now, because of the way the production chain is, I have uncommon steel en masse on both Fulgora and Nauvis. Besides the not-super-large amount of applications that call for it, I'm sitting o...
- Sun Oct 27, 2024 5:04 am
- Forum: Ideas and Suggestions
- Topic: Allow Quality Downgrade
- Replies: 30
- Views: 2022
Re: Allow Quality Downgrade
Can't you just recycle the upgraded components which would do what you want? The recycler always keeps quality the same if not using quality modules. This does also apply to base materials which do not break down into components. Example: 25 Uncommon Iron Plates --> Recycler --> 8 Uncommon Iron Pla...
- Fri Oct 25, 2024 11:14 pm
- Forum: Ideas and Suggestions
- Topic: Allow Quality Downgrade
- Replies: 30
- Views: 2022
Allow Quality Downgrade
I suggest a quality downgrade mechanic - taking an item with quality (i.e. Rare) and downgrading it to a lower quality (i.e. Uncommon). - Perhaps via assembler as a generic recipe? Or (below) - As a related idea it would also be nice to let a recipe "Use Any" quality and consider the resul...