Well, good news then. I found some spare time to play this game again. I'll be sure to update this mod. Also, I'll register it on mods.factorio.com as it seems to be the official channel now.TAT3R_ wrote:Wish this would update to .14
Search found 18 matches
- Sun Jan 08, 2017 1:23 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Tue Jul 26, 2016 12:14 am
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Hey guys. Really sorry I was away, I had some personal stuff to attend to. Anyway, awesome to see you guys rocked on and kept it going. Special thanks to charmead for figuring out the changes in the game between 0.12 and 0.13 and Qloshae for packing a new version together in a zip (1.1.0). Also a sh...
- Sat Jun 18, 2016 3:22 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Very nice mod Walter, thanks :D Although initially I had and issue reloading my saved game I stumbled upon this error "__specialized_refineries__/control.lua:4: attempt to index global 'script' (a nil value)" on version 0.12.3 I ended up deleting control.lua and it works perfectly. Regard...
- Sat Jun 18, 2016 3:20 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Many thanks for the super useful mod! I always hated when i produced too much of some refinery product X which i didnt need and had to dump some or plop another tank. Now i produce exactly what i need, in proper quantities. No more switching among various light/heavy oil/petroleum gas pipe jumble. ...
- Thu Apr 28, 2016 4:39 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Thank you! I will release an update containing Russian and Dutch translations soon.
- Tue Apr 19, 2016 1:07 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1411084
Re: [MOD 0.12.x][Base][BOB][YI][UP] Angels Infinite Ores 0.1.5
Which refining mod do you mean?Speadge wrote: Im not sure if i can convince them using refining, since i only tried the "old " standalone processing mod back then and it seems to have gained some complexity with latest updates.
- Mon Apr 18, 2016 5:13 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
You're welcome buddy
- Sun Apr 17, 2016 1:42 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
I've just released a fix (1.0.5), it works for both singleplayer and multiplayer now.Qloshae wrote:Getting an on_init error when I try this for mp.
- Sun Apr 17, 2016 12:05 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Thanks Slimey. I took the time to diddle a little more and now it is perfectly in the right order too. (1.0.4 is now available)
- Sat Apr 16, 2016 9:10 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
It´s an interesting mod but why did you add a new crafting category for these 3 recepies? You didn´t have to do it. I removed this from my version and it works exactly the same, the recepies are locked to the specialized refineries. I did it to lock them to the specialized refineries. Perhaps it is...
- Sat Apr 16, 2016 5:47 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Sander_Bouwhuis wrote:What do we need to change to get the water on the correct side again?
I will fix it AND make a config option to swap them yourself in case you already changed the piping.
I needed to fix some texts and graphics anyways. Ill upload 1.0.3 in the coming hour. (EDIT: done)
- Sat Apr 16, 2016 3:31 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Oops ^^ It happened when I made water optional in the config settings. Ill fix it. Thanks and sorrySoulForge wrote:You swapped the entry ports on the specialized refinery!
I didn't even notice till I had no plastic :/
- Sat Apr 16, 2016 10:56 am
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Why don't you just add a 'config.lua' file? That way everyone can decide for themselves. That would keep everyone on the same version. I absolutely love this mod because 3 outputs on such a small refinery space really makes everything messy. That is a great idea. I'll do that and upload later today...
- Fri Apr 15, 2016 8:52 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Good job. I think this is great. However, I feel that the pollution should actually be higher, realistically, because of portions of the crude being wasted. Very useful mod, but I think it might be a little OP. Perhaps pollution should be higher, it does produce more faster. But processing crude oi...
- Fri Apr 15, 2016 8:24 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Good job. I think this is great. However, I feel that the pollution should actually be higher, realistically, because of portions of the crude being wasted. Very useful mod, but I think it might be a little OP. Perhaps pollution should be higher, it does produce more faster. But processing crude oi...
- Fri Apr 15, 2016 11:45 am
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Very interesting! It makes using oil a LOT easier. I'm still on the fence whether it makes oil too easy or not. So, it ADDS refineries, but keeps the vanilla refinery still there right? Yes, I chose not to change vanilla. This mod adds 1 refinery building and 3 recipes. You can set each of the refi...
- Sun Apr 10, 2016 8:33 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
You're very welcome!maurojunior2011 wrote:Awesome thanks
Be sure to download 1.0.1 that I just released, it has some small fixes but nevertheless makes it even better
- Sun Apr 10, 2016 2:56 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 36770
[MOD 0.12.x] Specialized oil refineries (not 3 at once)
SPECIALIZED OIl REFINERIES
I MOVED THIS MOD TO https://mods.factorio.com/mods/walter/s ... refineries
THIS FORUM POST WILL NO LONGER BE UPDATED. PLEASE VISIT THE URL ABOVE.
I MOVED THIS MOD TO https://mods.factorio.com/mods/walter/s ... refineries
THIS FORUM POST WILL NO LONGER BE UPDATED. PLEASE VISIT THE URL ABOVE.