Search found 3 matches

by natopotato
Thu Oct 24, 2024 9:45 am
Forum: Not a bug
Topic: [2.0.9] Trains no longer "skip" disabled stations
Replies: 2
Views: 272

Re: [2.0.9] Trains no longer "skip" disabled stations

I think this highlights the issue with the interrupt system, there is no way to stop a train that is already heading to a station WITHOUT interrupts, and there is no way to "skip" to the next queued station in the train's schedule.

Seems like removing that behavior is a done deal. Maybe consider ...
by natopotato
Thu Oct 24, 2024 7:33 am
Forum: Not a bug
Topic: [2.0.9] Trains no longer "skip" disabled stations
Replies: 2
Views: 272

[2.0.9] Trains no longer "skip" disabled stations

:!: hey, creating this thread to join together a few different posts i've seen on this bug(feature?) so far...
https://forums.factorio.com/viewtopic.php?f=18&t=117043
https://forums.factorio.com/viewtopic.php?f=7&t=117014
https://forums.factorio.com/viewtopic.php?p=624076



With the new train ...
by natopotato
Thu Oct 24, 2024 5:53 am
Forum: Gameplay Help
Topic: How to have trains skip stops now?
Replies: 7
Views: 1299

Re: How to have trains skip stops now?

Definitely agree, the change where trains don't skip disabled stations broke a bunch of my setups, and interrupts just aren't powerful enough to circumvent this.


here's a setup i used to use extensively:
10-23-2024, 22-38-49.png
these trains all have the same routine:
goto IRON IN
goto dummy ...

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