TL;DR
When you open the space map, the view should start at the same spot it was when you last closed it.
What?
Currently, each time you open the space map, the view is reset to the center, and the zoom level is reset. Instead, it should remember the previous position and zoom level, and ...
Search found 3 matches
- Fri Apr 11, 2025 12:56 pm
- Forum: Ideas and Suggestions
- Topic: The space map should remember your position and zoom level
- Replies: 0
- Views: 123
- Sun Apr 06, 2025 11:31 am
- Forum: Duplicates
- Topic: [2.0.43] Crash loading save w/o "planet hoppers" mod (removeEntitiesStagedForDeletion)
- Replies: 1
- Views: 144
[2.0.43] Crash loading save w/o "planet hoppers" mod (removeEntitiesStagedForDeletion)
To repro:
Sync mods with the attached save (or just keep all non-built-in mods disabled, which also results in the same crash)
Disable the "planet hoppers" mod
Try to load the save
This will result in a crash:
Factorio crashed. Generating symbolized stacktrace, please wait ...
src/Util ...
Sync mods with the attached save (or just keep all non-built-in mods disabled, which also results in the same crash)
Disable the "planet hoppers" mod
Try to load the save
This will result in a crash:
Factorio crashed. Generating symbolized stacktrace, please wait ...
src/Util ...
- Thu Oct 24, 2024 3:44 am
- Forum: Resolved Problems and Bugs
- Topic: [klonan] [2.0.9] High-quality items don't display upgraded stats in upgrade planners
- Replies: 1
- Views: 330
[klonan] [2.0.9] High-quality items don't display upgraded stats in upgrade planners
To repro: create an upgrade planner that upgrades a normal item to a high-quality item. For instance, a normal tier 1 speed module to an uncommon tier 1 speed module. Then hover over the items in the upgrade planner to compare their stats. I'd expect that the uncommon one would display the stats for ...