1. Modding add recipe with result_is_always_fresh = true
2. If recipe use on hand than result is not 100% fresh instead it hold on ingridient.(it ok when crafing on machine)
3. Result should fresh even crafting on hand
4. on hnad crafting, alway.
Search found 7 matches
- Mon Nov 04, 2024 9:06 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91][2.0.14] result_is_always_fresh = true is not working on hand craft.
- Replies: 1
- Views: 471
- Mon Nov 04, 2024 8:13 am
- Forum: Modding help
- Topic: [SpaceAge] Is Ther Way to Prevent use to recipe generate RecyclingRcipe?
- Replies: 0
- Views: 111
[SpaceAge] Is Ther Way to Prevent use to recipe generate RecyclingRcipe?
I moding some kind of "custom barrel" thing(Not barrel it self, working like barrel.)
but this "custom barrel' using recipe is generate some anooying result with Recycling recipe.(basically duplicate it self)
is there way to prevent recipe is not use for recycling maching recipe?
but this "custom barrel' using recipe is generate some anooying result with Recycling recipe.(basically duplicate it self)
is there way to prevent recipe is not use for recycling maching recipe?
- Sat Nov 02, 2024 4:51 am
- Forum: Modding help
- Topic: [Space Age] Is There way, item has spoil progress but no more spoil anymore?
- Replies: 0
- Views: 286
[Space Age] Is There way, item has spoil progress but no more spoil anymore?
I try to modding some item call "Organic Preserve Cell". It contain organic (like barrel do at fluid), and prevent to spoil it. but if it has no spoil_ticks, than return recipe's organic alway 100% fresh and this method can use for magic-oraganic-recovery system. that i don't want. also i ...
- Tue Oct 29, 2024 7:21 am
- Forum: Ideas and Suggestions
- Topic: String Signal in logic circuit.
- Replies: 0
- Views: 106
String Signal in logic circuit.
TL;DR Way to generate and contorol of String Data with logic circuit (also use it.) What? network now can hol [String Data] / Generate [String Data] and send to network. Get one network's [String Data]. combine other [String Data] and make new and send other network. Use [String Data]. Ex) dynamic ...
- Sun Oct 27, 2024 2:08 am
- Forum: Modding help
- Topic: [Space Age][Moding] send item launch station to staion.
- Replies: 0
- Views: 170
[Space Age][Moding] send item launch station to staion.
I want to have some item launch one station to other. so I try to moding it. I can add way to new sapce silo with new recipe that can place on station but on silo station is not able to launch to rocket. it is not count as valid orbit so can lauch other space station or make new one way to change be...
- Sat Oct 26, 2024 12:13 pm
- Forum: Won't implement
- Topic: Reload mod(s)
- Replies: 13
- Views: 13389
Re: Reload mod(s)
i have way to for convenience.
add dummy mod with do nothing, and every time need to reloading, toggle that mod.
change mod list make reloading.
why it has not reloading button
add dummy mod with do nothing, and every time need to reloading, toggle that mod.
change mod list make reloading.
why it has not reloading button
- Thu Oct 24, 2024 6:51 am
- Forum: Ideas and Suggestions
- Topic: space age's space platform need control way to act with logistic network
- Replies: 0
- Views: 1086
space age's space platform need control way to act with logistic network
I played space age, and now have two platform. one is space iron facotry. collect astroide and make iron plate. and send to land for storage(Beacause it unlimte) other one is while builing ready for trip. I choise little base material (like cooper cable)send to space platform and asssemble on statio...