I have the same Issue
My trainstations are only activated, when there is enough materials to fully load it or enough space to fully unload it.
If every station is deactivated the trains should go to a Parking lot.
Since I always have only two stations for every train, all the trains want to go ...
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• Page 1 of 1
- by Shiki
- Thu Oct 24, 2024 12:22 am
- Forum: Resolved Problems and Bugs
- Topic: [Tobias] [2.0.5] Train interrupt on destination full skips the full stop completely
- Replies: 10
- Views: 3408
Search found 1 match
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